ThunderfoxThe industry crashed in the early 80's because games were painfully simple and repetitive, and half the games on the market were clones of each other....
Sounds a lot like the FPS market these days doesn't it? DOESN'T IT?
Decade old game, inaccurate capacitive controls, 20% of the screen is covered due to my thumbs, casual gamer auto-aim, hot phone, 30fps....yes...yes..I have all the reasons to buy this game! Learned my lesson with GTA III.
Gamerk316 has a point - graphics haven't really improved since 2005.I can argue Oblivion looks comparable with BF3. The biggest jump were specular and normal maps. Everything else was just minor stuff like self shadows, light rays and soft shadows. I was not impressed seeing Crysis for the first...
Totally going to get me one of these things and shrug off people that "call me a freak" - I already sleep on the floor (good for your back). They already already look at my 1.5 litre water bottle compared to their little 300ml I crush and drink so fast. Why are people so against functional...
djfvEverything that had to be said, was stated here.Good article and summary.
I'd like to add how they missed out true stylus support (not a stylus that imitates a stubby finger and draws like a marker) and a tactile screen.
In other news, Epic is pushing next generation hardware developers to make their systems capable of running the Unreal Engine 3.0 which runs off of three GTX 580s.
Nintendo is finished. Sony and Microsoft have motion technology that is admittedly more advanced than the Wii and their consoles...