We are currently experiencing delays with our email service, which may affect logins and notifications. We sincerely apologize for the inconvenience and appreciate your patience while we work to resolve the issue.
I'm wondering if the whole "steamVR compatibility" is just a selling point and what they really want is for developers to create native Windows Mixed Reality apps. But to tempt the developers they need the customer base and to get the customer base they need the Steam selling point. (It's like...