Recent content by Stephen_144

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    News PS5 and Xbox Series X teraflops: What this key spec means for you

    I recall a few years back graphics engineer Timothy Lottes, a member of GPU maker AMD’s Game Engineering team did a study done to try and estimate how many TFLOPS a console would need to successfully run AAA games at native 4k@60Hz. I believe they said 14.9 TFLOPS is needed. "Lottes’ simplified...