“Problem is, it's not a sustainable market. The more that people's money goes toward used games, the less goes into making new games. Without new games, there aren't any used games.”
Bull$hit. All the used games were at one point a new game.
It's impossible to buy a used "Gotta have it" game when it's first released, since they're all new. By the time there is a market for that used game, there's more topselling, "new" games.
A used game has something of a half-life if you will, each time it changes hands, there's less and less a chance that it's worth selling or even playable.
The game gets scratched, it changes hands, gets scratched again.
If game publishers worried more about making fun, quality games with replay value, than how many units they can move, they wouldn't need to worry so much about the re-sale of their older products.
Anything that pisses off Big Brother, I'm down with.