News Baldur's Gate III is the deep, gorgeous RPG I've been waiting for

Mar 1, 2020
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The biggest problem is that the game eschewed its Real Time with Pause roots and moved completely to Turn Based. I think in this day and age - supporting both is necessary. Pathfinder Kingmaker did this very well. I don't understand Larian's Turn Based only obsession especially considering Baldurs Gate is historically a Real Time with Pause game. They can take Divinity Series and all its future sequels to Turn Based but why murder an existing canon to turn based is beyond me