News Baldur's Gate III is the deep, gorgeous RPG I've been waiting for

Mar 1, 2020
The biggest problem is that the game eschewed its Real Time with Pause roots and moved completely to Turn Based. I think in this day and age - supporting both is necessary. Pathfinder Kingmaker did this very well. I don't understand Larian's Turn Based only obsession especially considering Baldurs Gate is historically a Real Time with Pause game. They can take Divinity Series and all its future sequels to Turn Based but why murder an existing canon to turn based is beyond me