HDR For Video; Get Ready for Psychedelic Vids

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Gin Fushicho

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Finally, my video card can be utilized!

Give me the full color range full HD and full sound with a size of about 8-20 gigs for a 2 hour video.

Well... guess we will see how this works out.
 

dco

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the researchers said that they are working on a compression technology that is expected to reduce the video size by a factor of 100

so a 3TB video file would become a 3GB. that would be wicked. gotta love progress
 

burnley14

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[citation][nom]dco[/nom]so a 3TB video file would become a 3GB. that would be wicked. gotta love progress[/citation]

Nope, 30GB. Somebody skipped math class.
 

nexus9113

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Their math is quite off:

42MB for one image
Avg framerate of video is 24fps
Sooo
42MB(24fps)(60sec/min)=59.06 GB for 1 min of video
Avatar is 171 minutes on the extended edition
59.06 GB(171minutes) = 10099.7 GB = 9.86 TB
At 128GB a disc for Blu Ray XL that would require 79 discs for one movie.

And that is at the lowest framerate commonly recorded for film and video. Increase to higher rates means more frames and more space, meaning more discs needed. The next one up is 29.9 FPS which means we'd need roughly 20% more space, which means an additional 16'ish BDXL.

That compression method better work wonders to make this consumer friendly.
 

amnotanoobie

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[citation][nom]TommySch[/nom]HDR sucks in games, it eat FPSs and its fugly... Whats the point of this?[/citation]

Most games' HDR involve blown highlights, ultra bright lights, etc.

Actual HDR photography involves getting all the proper shades without blowing the highlights.

I imagine they'd look like something from photography rather than games.
 
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