MakerBot 3D Scanner: 12 Minutes from Physical to Virtual

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MajinCry

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Dec 8, 2011
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Bwahaha! Nintendo 64 characters had, what, 150 polygons at most?

GTA V probably has 1000-2000 polygons for each character at maximum detail.

Talk about false marketing -_-
 

Jess Castro

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Jun 1, 2013
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Majin im pretty sure that current consoles peaked around 10,000 polys as the gold standard for a character. The new gen is supposed to support up to 100,000, at least this is what I recall hearing in passing.
 

IndignantSkeptic

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MajinCry

I think you are off by about 10 times with the GTA 5 characters. But I think what you said applies to the previous console generation GTA games.
 

Tanquen

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Yea, Tomb Rader 2013 looks really good and Lara is said to be around 30,000 polys . Around 40,000 with guns and other equipment on. I can’t see 100,000 or 200,000 even needed for some time until you just have so much GPU power you just don’t care.
 

redacid999

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I never saw a seashell that looked like that on the N64!

The N64 could do 150,000 polygons per *second*, so at 30fps your down to 5,000 polygons per frame. You'd end up with a couple hundred polygons per model, not 200,000 like this article suggests.
 

alidan

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@IndignantSkeptic
where did it talk about N64?

@MajinCry
depends on the distance away, main characters are between 10 and 20k pollys, background, depending on importance are 14k and lower, and stand ins are just good enough and have different distances where they are less pollys. a full screen on a ps3 or 360 may be at most 500k pollys. and on the pc, crysis was the last one that i heard bragging about pollies with some scenes taking up 4.6 million.

@Jess Castro
no... just no... they are upping the gold standard to about 25-40k pollies, but 100k is just asinine, at least when you understand the detail you would get out of that many pollies, how little people would notice that detail, and how it would be better to just increase the texture detail and bake the details.

@IndignantSkeptic
previous gen gta games, that may even be generous... gta was known for scale, not graphical power or beauty.

@Tanquen
i wont doubt there is a cutscene lara model with lots of pollies, but at least on the consoles i cant see a 30-40 polly main character being worth the polly investment.

NOW with that all said, this thing is over priced crap.
http://www.3ders.org/articles/20130908-rubicon-3d-scanner-on-indiegogo.html

basicly the same thing and higher quality, but lower price because they are gouging the consumer.
 
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