[citation][nom]rooket[/nom]They never have been that concerned about the consumer besides how much money he is willing to dish out.[/citation]
The same can really be said of anyone... Nonetheless, it's very true for Nintendo, as with any large corporation.
[citation][nom]rooket[/nom]Remember back in NES days, every game was $50-$60 each and the console itself was always the same price.[/citation]
Yes, I do remember that. The console price-fixing was definitely unfair on their part, though the game prices were partly due to their choice of media; ROM chips were very expensive, and for the most part, Nintendo kept prices up by mandating larger game sizes as ROM chip prices fell; so we went from 128KB for the original SMB, to where almost all games were 512KB near the end of the console's life.
That itself was in blatant disregard for their own developers, who as a result had to pay more to get ROM chips, and minimize their own profits. Nintendo did continued it because they blamed poor Famicom Disk System game sales on piracy, which they believed ROM carts solved.
[citation][nom]rooket[/nom]they have 2 large competitors and want to make it appear that they are treating their customer better than the other two in order to gain more sales which equates to more profits.[/citation]
That's also what Sony and Microsoft do; they'd rather not fix at all and pocket the difference, so all three will deny a problem if they think they can get away with it. As I recall, Microsoft at first was making public denials that there might've been hardware issues behind a lot of the Xbox 360's complaints, including against the RROD. If memory serves, at first they largely just blamed people not treating the consoles right, anywhere from keeping it inside of an entertainment center to not running enough air conditioning in colder climates.
As for the Homebrew issue, I already speculated that it's a result of Nintendo's very poor capability to change their interior thinking. Of course, while Sony seems to be mildly receptive to others writing third-party software for their console, I recall that Microsoft largely forbids it, using their control over Xbox Live to enforce it. (likewise, they've mentioned repeatedly that user-made content will never appear fully, such as when it came up for Unreal Tournament III)
[citation][nom]rooket[/nom]nobody can tell me that Nintendo is 100% on the side of the consumer.[/citation]
I never said anything about this. They most certainly don't care. No one really does. My only real surprise is that Nintendo actually publicly admitted that some "clean" consoles were bricked. Of course, I knew they still didn't do it because they cared; they just thought that they wouldn't be able to get away with it. (usually companies always assume they can get away with things... And almost always they don't)