News PS5 performance could be trounced by a decent gaming PC

May 21, 2020
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What you have failed to take into account in your article and what Mark Cerny spoke about in his developer briefing is the ability of the PS5, due to it's custom I/O architecture, to stream high resolution texture directly from the SSD as require. This would greatly reduce the workload of the GPU and CPU allowing for graphical performance far higher than the teraflops number would indicate. This is why Sony has chosen to spend so much time and effort on the custom I/O architecture, which no other system, not even high end PC's, can match at this time. 'Rumour' has it that AMD, after working on this architecture with Sony, are looking to implement it their new processors/motherboards which would gibe then the jump on Nvidia in the graphics department...now there's a story for you!!!