Recent content by ulillillia

  1. ulillillia

    Migrating backed up Winamp play counts from XP to Windows 7?

    Well, someone on Facebook actually answered it. Windows 7 has all user-saved data not in the Program Files directory like it was before but the application data directory. Simply copy and paste my backup there and it worked. Search for %Appdata%, go to Winamp, plugins, and you'll find the...
  2. ulillillia

    Migrating backed up Winamp play counts from XP to Windows 7?

    I've tried that and there's no change. The media library data files are not being detected. I have a feeling that it's because the program is in the "Program Files (x86)" directory instead of "Program Files" which is causing null file handle pointers to be returned and thus the backed up media...
  3. ulillillia

    Migrating backed up Winamp play counts from XP to Windows 7?

    I've tried reinstalling Winamp and the media library is empty, still. Winamp itself was not backed up, just the play counts and media library list. I was told by the Winamp community long ago that all I needed to do was back up the entire "ml" directory in the "plugins" folder and also back up...
  4. ulillillia

    Migrating backed up Winamp play counts from XP to Windows 7?

    I've just migrated from Windows XP to Windows 7 and my backed up play counts are not being recognized in Windows 7 like they were in XP. I backed up the entire "ml" directory from the plugins directory along with gen_ml.ini and gen_mud.ini. I copied and pasted these over as needed and Winamp...
  5. ulillillia

    AlphaBlend - why the high CPU usage?

    If the object is not on screen, I don't draw it. When extremely high above everything, the draw count really drops as well as the pixels drawn per frame. I'm also cropping as well to keep the total drawn-pixel counts as low as possible. Here are 3 screenshots showing what I mean, with Windows...
  6. ulillillia

    AlphaBlend - why the high CPU usage?

    It is actually a purely 2D game. It looks highly 3D due to the way I use parallax scrolling and the fact I've taken it to an extreme. I don't know any 3D-related stuff and I don't have a modeling program to make 3D objects with. The only library I'm using for drawing is just the one for...
  7. ulillillia

    AlphaBlend - why the high CPU usage?

    I've been told that AlphaBlend is hardware accelerated. Direct2D doesn't exist any more (after DirectX 7 if I recall) - it's now under Direct3D.
  8. ulillillia

    C++ program, borland turboc30, how to omit 'e'

    It is actually possible, but not directly. You have to take a highly indirect approach that prevents the availability of complex math functions (only the 4 basic operators are possible). If you're doing basic adding and subtracting, there is a way to extend the range, but it's not as easy...
  9. ulillillia

    C++ program, borland turboc30, how to omit 'e'

    What you're trying to do is impractical for several reasons. Even a 256-bit floating point variable won't go out to 10 million digits. In addition, floating point will not do for your needs. The double, a 64-bit floating point variable type, has 52 bits for the mantiff (the part that isn't...
  10. ulillillia

    C++ program, borland turboc30, how to omit 'e'

    Use integers instead of floating point values. Since you're going with 1 billion in that sample, a 32-bit integer will do fine. If you go beyond 2.15 billion, you'll need an unsigned integer or, if you allow negative numbers, a 64-bit integer. Edit: also, it's not "void main()" it's "int...
  11. ulillillia

    AlphaBlend - why the high CPU usage?

    I use AlphaBlend to do all of my game's drawing. Question is, why does it cause a lot of CPU usage? It seems to scale with the number of pixels drawn. For example, in the worlds that have precipitation, there are several layers of the scenery that cover the entire screen (which is 1024x768)...
  12. ulillillia

    Freemake converts only half video M2TS

    What version are you using. I'm using 2.3.3 and I don't have problems with it. In fact, I just used it today and it converted without any duplicate or missing frames. Can you open the AVI in Virtual Dub? If so, go to file then "file information". You should see the frame rate here.
  13. ulillillia

    Freemake converts only half video M2TS

    Copy of Have you set the frame rates to match? What are your settings?
  14. ulillillia

    M2TS conversion for editing in Virtual Dub

    Have you set the frame rates to match? What are your settings?
  15. ulillillia

    Out of memory or system resources in outlook 2007

    How much RAM do you have? Have you used msconfig to prevent unwanted or unused programs from automatically starting? This will free up some RAM which may be your problem - not enough RAM. How many processes does Windows Task Manager show running?