Apple Stealing Game Market Share From DS, PSP

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Graph looks misleading, and generally speaking, I don't think DS or PSP has the same audience as iPhone. DS and PSP are for kids or at best, young adults. The iPhone is for people with lots of money to burn, or for idiots who buy things they can't afford.
 
This shouldn't come as a shock to anyone.

1. iPhone games cost less to develop (cheap dev licenses).
2. iPhone games can be updated.
3. iPhone games are marketed to all iPhone users (tempting for those who do not usually play games on phones)
4. iPhone games contain the largest variety. From 15 hour RPGs games like Final Fantasy 1 & 2, random board games, stratagy games, 1 minute games, etc..
5. iPhone games are cheaper.
6. iPhone games have playable demos (Lite).

Welcome to the next gaming frontier. Online downloads is far more user friendly, quick, and updatable. You don't need to drive miles to pick up a game, you can just sit at home and download it. I don't see Gamestop being viable in the near future.
 
I forgot to mention iPod Touches. The DS and the PSP both have the same audience as the iPod Touch. If you look at the App Store, many 'Kid' and 'Toddler' games are doing quite well.
 
Useless analysis without dollar figures and without understanding if Apple is bringing a new type of gamer to the market. My guess is the overall portable gaming market between Nintendo and Sony was pretty static with Apple growing the market overall rather than taking away share.
 
Also most of those games on the iPhone are little casual games. I also remember reading that most users stop playing the games on the iPhone after a couple days. I have an iPhone and a couple games on it but I don't play them. If I want to play games I play them on my PSP or Gameboy Advance.
 
[citation][nom]sactownbwoy[/nom]Also most of those games on the iPhone are little casual games. I also remember reading that most users stop playing the games on the iPhone after a couple days. I have an iPhone and a couple games on it but I don't play them. If I want to play games I play them on my PSP or Gameboy Advance.[/citation]

But who wants to carry around a dedicated gaming device. It was bad enough when I needed an mp3 player. I only want to carry one electronic device on me at a time. I wish the iPhone was better at gaming, but I'd still rather play crappy free games for a few days apiece than carry around another device.
 
only a few games for the ipod have really captured my interest and they are basically console ports. Favorite one has got to be the port of Nazi Zombies. Aside from those few console ports i wouldn't say they are actually stealing revenue from Nintendo and Sony seeing as the games are totally different (ie games on the ipod are generally very simplistic timewasters)
 
[citation][nom]hokkdawg[/nom]Question - is Apple really stealing market share, or have they simply provided a product that has expanded the total market size? Or, rephrased - are Sony and Nintendo really selling less product, or has the market just expanded and caused their percentages to decrease?[/citation]

I will say this i had a psp i paid 20-30-40 dollars for games then(much to my disgrace) I bought an iPhone sold my psp and games and bought the cheaper more fun games on the iPhone. The games out for psp and Nintendo just aren't that amazing and can often be played on the iphone anyway. Also people dont want to carry a phone and psp when they go out its way easier to pull out the phone or ipod to play something if you get stuck waiting.

P.S. I have since seen the light and moved to the far superior Android OS.
 
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