Linden Lab's Patterns Could Become The Next Minecraft

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Can I just advise our US friends that the plural of Lego bricks isnt Legos but just Lego.

As in "I used Lego to make it! "It's made from Lego!" "Look at all that Lego, you 38 year old freak!"
 
[citation][nom]daglesj[/nom]Can I just advise our US friends that the plural of Lego bricks isnt Legos but just Lego.As in "I used Lego to make it! "It's made from Lego!" "Look at all that Lego, you 38 year old freak!"[/citation]

That doesn't even sound right. If you're going to do that, you should type out the full "LEGO bricks". LEGO only cares about how the name is used for the purposes of protecting their trademarks. Most of us don't work for LEGO, so we don't need to worry about it.
 
The recursive subdivision of voxels into 3*3*3 is a very good idea. The reason you have never seen it done is that a polygon rasterizer quickly breaks down in the presence of detailed geometry. Either a tracer or a hybrid tracer/rasterizer will work (the hybrid can't do transparent color or mirrors). The reason you have never seen either one of those is that nobody has ever coded either one.

Except me.
 
[citation][nom]harrison partch[/nom]The recursive subdivision of voxels into 3*3*3 is a very good idea. The reason you have never seen it done is that a polygon rasterizer quickly breaks down in the presence of detailed geometry. Either a tracer or a hybrid tracer/rasterizer will work (the hybrid can't do transparent color or mirrors). The reason you have never seen either one of those is that nobody has ever coded either one. Except me.[/citation]

i want that sub decision to work down about 5 levels too, but i only want that on player made objects, not world objects.

in the end, it would create 1 block, but that one block would have 57k+ blocks to shape inside of it.

i think that the idea is complex, but i also thing that given the right interface, users would apreciate the complexity.
 
[citation][nom]alidan[/nom]i want that sub decision to work down about 5 levels too, but i only want that on player made objects, not world objects. in the end, it would create 1 block, but that one block would have 57k+ blocks to shape inside of it. i think that the idea is complex, but i also thing that given the right interface, users would apreciate the complexity.[/citation]

correction, 14 million some blocks... my math was a bit off.
 
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