[citation][nom]VampyrByte[/nom]I play Xbox online, and PSN online and this is how i see it.The playstation store is superiour to any of the marketplace components of Xbox Live. Not only are prices shown in real money which helps to decide how much something is actually worth but the look, feel and responsiveness of the UI is much better and easier to use. Content purchased from PSN also has the least restricitve licencing on those products, wheras XBL licencing is restrictive beyond logical reason.If Sony would only ship the console with a headset there would be little or no diffrence with the friends/chat systems of the 2 consoles, from what i have used however there isnt much diffrence between the two, just that you have to buy a headset for the PS3.As for online, well it really depends on what your friends have. If all your friends have got Xbox, and you just play with randomers on your PS3, ofcourse you will enjoy your Xbox more. But to be frank the differnces are minute if any, i got some friends on Xbox, we have good fun, and ditto for the ps3.Once you get over your Sony/Microsft fanboyisms and realise all you really want to do is play kickass games you quickly realise it makes sod all differnece wether your on XBL or PSN. The biggest difference is the cost.[/citation]
It's easy to calculate the prices on the XBox online store. It's just the dollar price + 5%. Just like calculating sales tax. However, I do hear that Microsoft is ditching the points system for purchases, which would be a welcome move for me.
I don't know what you mean by easier to use, though. I messed with my friend's PS3 as well as the PSN store (I am a longtime PS fan and so I wanted to see what PS1 games they had available). I also wanted to check out some demos, since his library of games is very small right now. It certainly works, but the interface is hardly intuitive. It took me a little while getting used to the XBox interface as well but it still seems a bit more straightforward to me. On PS3, things are categorized haphazardly. They even have 2 different download systems that don't work together properly. If you are downloading something in the foreground, you can't push it to a background download without cancelling the download altogether. I was downloading a demo and after 50 minutes and about 80-90% of the download complete, I decided to skip waiting and do something else while it downloads in the background. On XBox 360 you can just back out and it does this for you. On PS3 it cancels it or restarts it from the beginning. That's a serious design flaw.