Namco Bandai Takes Over Hellgate: London: The End is Nigh

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I had such high hopes when I heard of this game & the people working on it. The demo wasn't bad at all either... too bad the entire game was the demo put on a massive loop...

My bro bought the game, we played about an hour each swapping seats on new levels... wow... what a horribly designed game. A whole FIVE different environments, Diablo had more than that lol.

Another example of good potential, totally destroyed by the greed for money ASAP. Then they wonder why we stop paying for games... most are total SHIT and should still be in beta when released.
 
Or yet another example of very talented people whom think it is easy to create IP and make a lot of money off of it ... forgetting all the hard work that goes into it. These were former blizzard guys. The industry is littered with examples similar to this ... some successful (Gas Powered Games) many not (Ion Storm ... or whoever it was that made Daikatana)
 
I only played the demo, and was actually instantly turned off by it.

It was an over-hyped game; the concept could have worked, but the design and implementation just wasn't there (at least in the demo).


It's sad to see them go under though, this may have been a case of them needing to learn to walk before they could run. Perhaps Mythos, would have been a great game!
 
I played Hellgate for about a year, and, now I am completely spoiled.

No longer will I ever be able to play the old style EQ1 &2, World of Warcraft, etc which all are similar in that the Player is weak, and all the mobs are powerful.

Real life is a struggle. Games are supposed to be FUN.
In these old style games, it's a struggle, frustrating ALL the time.
I only feel powerful in WoW or EQ when I fight mobs that are so low I get nothing from them.

When Hellgate was first released, it had problems, a lot of which were addressed along the way, and patch 2.0, which was only available on Test server was a HUGE improvement.
It never went Live, due to the financial problems mentioned above.

However, there is a huge following of players who, like me, LOVE Hellgate: London.
In Hellgate: I feel POWERFUL almost all the time. I particularly like the combat! You can learn to dance around (you can dodge bullets) and take on a roomful of 40 mobs, and not die. Don't get me wrong, you still die if you don't use your head.

There is a big difference between EASY and BORING. This game is not EASY, and not BORING.

This is the first game I've played where you can learn to become a Ninja style fighter (MY term, not a class) where you use your developed skills, hand/eye coordination, along with your brain, to manage to defeat overwhelming odds!

Instead of the WoW and EverQuest format of: one mob fairly easy, but take 20 to 30 whacks to kill, TWO mobs a bit hard, same 20 to 30 whacks each, but 3 mobs on you? you are dead.

This is why, in Hellgate: London, I feel invigorated, happy, challenged and powerful almost all the time.

NOT grinding! where you do the same thing over and over, each time needing to have a good group with you that doesn't make mistakes, or you all die.
In EQ2 on my lvl 70 Fury I'm frowning all the time.
In Hellgate, on any of my characters I'm Smiling.

So, I don't know what I'll do when Hellgate dies, since I am completely spoiled. :)
 
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