[citation][nom]rabidface[/nom]I do have to say that I don't doubt Sony started experimenting with a "motion-like" controller in the early 2000s considering the eyeToy for the PS2. Can't remember the name of the game on the PSN(to lazy to turn on my PS3, but you move a ball around a puzzle map), but it works on the exact same principles as the eyeToy games did. It recognized your hand movements and moved the object accordingly. I bet it was close to release, then pulled it because people wouldn't have gotten in like we do today, and thought it was all a gimmick; guess like a lot of people still think today with Kinect, PS Move, and the Wii.Also, to anyone who thinks everyone copied he Wii in motion controls, you couldn't have been born before the 90s. Kids are too spoiled today. All they care about are graphics. Try sitting them in front of a Tempest, Asteroids, or Pac-Man machine (or Ms. Pac-Man) and see how long they last. I bet most of them say, "These graphics suck." I for one could be in front of those machines all day, still to this day[/citation]
Actually...
The Power Glove was originally released in 1989.[1] Though it was an officially licensed product, Nintendo was not involved in the design or release of this accessory. Rather, it was designed by the team of Grant Goddard and Sam Davis for Abrams Gentile Entertainment (AGE), made by Mattel in the United States[1] and PAX in Japan.
So in essence Nintendo was not involved with the original design.