I've been searching about VR SLI for a while. There's a development of Nvidia API and stuff. I understand that it's up to the application developers to have multi-gpu rendering or not (please correct me if im wrong.) But If so, will my SLI build be able to handles Oculus Rift and at least 1/3 of its games?
I have gtx 960 4GB SSC (3966) and 960 4GB FTW (3968).
Here is my build
https/pcpartpicker.com/b/gyPscf#partlist
Im very noob about these stuff.
Thank you
I have gtx 960 4GB SSC (3966) and 960 4GB FTW (3968).
Here is my build
https/pcpartpicker.com/b/gyPscf#partlist
Im very noob about these stuff.
Thank you