This is How Crysis 2 Will Look and Run on Consoles

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nevertell

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[citation][nom]manos[/nom]Actually the 360 can get up to x4 AA and PS3 x2 AA so.. you stand incorrect there.[/citation]
The ps3 has 4x msaa.
 

khicharkumar

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Most people can't even play Crysis 1 due to its monsterous system requirements........What about Crysis 2nd's System Requirements???
 
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Its not just quick-save and dedicated servers that suffer when an FPS gets dumbed down for consoles, its almost every aspect of the gameplay and the development project itself which suffers.

The level sizes usually have to be smaller (than they would otherwise be), this happens a lot. So loads are more frequent and the game does not have a big sense of scale and space.
The controls suffer, the configurability of the controls suffers. The flexibility of in-game menus and inventory (where it exists) suffers.
Quality in general can easily suffer because there is simply less time to spend on quality, because the project is larger, because it is being released for multiple platforms. There are also more politics and agreements tying up the project, to be sure.

Even developing a game for a console system changes the perspective of the developers and play testers, console games feel and play differently.
 

Dkz

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WOOOOOOOW!!! This was by far the most boring!!!! video I ever seen from a FPS this good! Seriously mice and keyboard people mice and keyboard FTW!
 
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Been there done that. I am bored of the game already from just watching the video.
 
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[citation][nom]khicharkumar[/nom]Most people can't even play Crysis 1 due to its monsterous system requirements........What about Crysis 2nd's System Requirements???[/citation]

Ah in fairness it's been pretty much beaten into submission at all but the highest resolutions / MSAA settings by today's GPUs. It's not the hog it once was.

If you want a true ball-breaker of a game for today's hardware then look no further than Metro 2033.
 

badaxe2

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Looks only slightly better than MW2, and that's not saying much. Sad, another talented PC developer jumping ship and trading their vision for vi$ion (even though as hardware hungry the first Crysis was it still turned a nice profit, who Crytek themselves admitted).
With all the time and money they probably spent getting their new engine to run on consoles, they'd likely have been ahead by instead doing a DRM-free, more optimized Crysis 2 exclusive to PC.
 

amstech

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Up to date gaming PC's always have and always will scorn consoles...in the graphics category, its never been close and never will close.

People who think or even mention their consoles in a graphics dispute against a PC are complete idiots.
 

badaxe2

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[citation][nom]badaxe2[/nom]Looks only slightly better than MW2, and that's not saying much. Sad, another talented PC developer jumping ship and trading their vision for vi$ion (even though as hardware hungry the first Crysis was it still turned a nice profit, who Crytek themselves admitted). With all the time and money they probably spent getting their new engine to run on consoles, they'd likely have been ahead by instead doing a DRM-free, more optimized Crysis 2 exclusive to PC.[/citation]

I meant to add that Crysis 2 probably won't sell as well on consoles as Crytek may think, since that market is saturated with shooters every holiday season. And chances are they lost a sale with many PC fans of the original game/Warhead since they obviously designed this game for consoles.

It may sound fanboyish, but these points are valid and accurate.
 

Lamiel

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[citation][nom]bearracuda[/nom]You can't boycott a one-time purchase. You boycott things you would do on a regular basis. You can boycott riding the bus. You can boycott restaurants. You can even boycott stores you would normally visit often. You could even boycott an online service. The point of a boycott is that the loss of your continued patronage hurts the business. Boycotting a video game is like skipping jury duty, they miss you once, and then no one gives a shit cuz they know you wouldn't have shown anyway. Do you really think that the workers at crytek are gonna have trouble sleeping at night cuz they lost a couple PC gamers after they gained millions of console gamers? Just say you won't buy the game, because that's all your doing, is not buying the game. The point of boycotting is to make a statement. You're making a statement alright. "I'm an idiot." And you're making it to everyone on the internet, not to Crytek.[/citation]
Nice try. But maybe you should grab a dictionary first the next time you want to call someone an idiot. All you've managed to do is demonstrate that you don't know the meaning of the word boycott. So as I said before, no quick-save, no dedicated servers, I'll boycott. In the meantime, here's a website you might be interested in - www.dictionary.com
 

Lamiel

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[citation][nom]asdfoef2[/nom]Its not just quick-save and dedicated servers that suffer when an FPS gets dumbed down for consoles, its almost every aspect of the gameplay and the development project itself which suffers.The level sizes usually have to be smaller (than they would otherwise be), this happens a lot. So loads are more frequent and the game does not have a big sense of scale and space. The controls suffer, the configurability of the controls suffers. The flexibility of in-game menus and inventory (where it exists) suffers. Quality in general can easily suffer because there is simply less time to spend on quality, because the project is larger, because it is being released for multiple platforms. There are also more politics and agreements tying up the project, to be sure. Even developing a game for a console system changes the perspective of the developers and play testers, console games feel and play differently.[/citation]
Excellently put.
 
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