As a bit of a nitpick, Jane, I haven't been able to help but feel that the "let us know in the coments" line you've ended every article post with to be a LITTLE on the tacky side. Not sure if I'm the only one who feels that way, though; just thought I'd mention it.
And yes, everyone, there's a big difference between "shipped" and "sold." From the looks of this, I'd say that
with only 1 million units shipped in the USA in a month, the Move is selling poorly; these are controllers, so obviously Sony shipped out a lot to try and make an agressive launch. Hence, a single store would stock MORE controllers than consoles or copies of any specific game.
Looking over it, and checking where
Sony Recommends buying the Move in the USA, in the USA there are about:
- 4,200 Wal-Marts (including Sam's Club)
- 5,000 GameStop/EBGames
- 1,500 Targets
- 1,370 Kmarts
- 1,150 Best Buys
- 926 Sears' department stores
- 840 Toys "R" Us
- 410 Costcos
- 34 Fry's Electronics
- Unknown Sony Style Stores. (likely not many)
So that's at least 15,430 total, and doesn't count massive online sales from Amazon.com, or online sales at any of the above stores' sites. Or, even, y'know, other sites like
our favorite, NewEgg. Nor does it include sub-national chains that would stock it as well. So perhaps it might be fair to round our number up to 20,000 brick-and-mortar stores in the US that would be able to devote a decent section to Playstation 3 merchandise.
So assuming that, (given the massive popularity of Amazon.com and online shopping for electronics) perhaps 50% of the sales are online, that'd leave 500,000 controllers between 20,000 stores, or 25 controllers per store. That's about what'd be a typical "build-up for launch" number for something like controllers. And if we say that the 1 million is BOTH the motion and navigation controllers combined? Then that makes it even more sad: 12-13 sets per store.
So all told, if all they've shipped in 1 month is just the launch set... Then Move must be selling poorly.
[citation][nom]alidan[/nom]now if im right, its a bit more than just that.[/citation]
Except you're not quite right. Falchard is exactly right.
The Move combines the "light bulb" with an accelerometer, which can judge movement, albeit less precisely than the camera. With the bulb, the camera always knows how bright, large, and what color it should be, hence it can accurately gauge depth. The only potential problem is if you're in an unevenly-lit room. If you move the controller behind you, it relies on the accelerometer to "guess" until it can see the bulb again. The last component is an angular rate sensor, which gives it a limited degree of detecting rotational momentum.
[citation][nom]alidan[/nom]yea it has motion capture, that makes it more accurate than the wii more already, you can have the controller pointed in almost ANY possion and not have it interfear with how it works, unlike the wii more which if its not pointed at that bar things it guesses. than add into it the other motion capturing hardware, forget all the names but it knows how its moved. its less complex than a motion capture studio, but also in some ways more sophisticated too. as in with just 1 ball and even if you had 8 cameras on that ball, you wouldn't get the the same results as the move can.[/citation]
Now this is all just fanboy garbage; Sony can't "magically" make a one-camera tracker superior to a multi-camera one. While you might not know what names and technology are at work, I do; I described it right above. You've also obviously never USED a Wii controller; the IR camera isn't used for, say,
Wii Sports at all. The Wii MotionPlus remote has THREE methods of detection independent of each other; the camera can point directly onto the screen provided it can spot the sensor bar. (which is just a bar of invisible IR lights) Then there's the accelerometer, which is the same in accuracy as Sony's; in other words, not perfect, but workable. The MotionPlus add-on adds a high-precision gyroscope, allowing it to get a true reading on its orientation, rather than judging basd upon how much it's moved, which is a spot where the Move controller can glitch on. The Move DOES have a magnetometer which will periodically correct any errors, though it's of limited precision.
Overall, the Move has significantly superior overall position-sensing capabilities compared to the Wii Remote, Though the Wii remote can far better handle where it's POINTED (provided it's at the screen) and MotionPlus gives it superior motion/rotation-sensing capabilities.