Activision: Black Ops II Grossed $1 Billion in 15 Days

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[citation][nom]ivanto[/nom]at $50/copy it's 20 million copies. Are there that many first person shooter gamers there? I'm actually very happy about it!-IvanTO[/citation]

Actually, in most of the Eurozone (if not all) it costs 59.99 eur (that's 10 eur higher than any other game)... add to that this new cancer called "season pass", which will cost you another 49.99 eur (the price of a normal game)... and you end up paying 110 eur for what is more like a "service pack" than a game.

Not only that, but the previous versions of the game are still selling for "almost" their original price.

I'm puzzled how Activision actually gets away with this.
 
Paint COD on a turd and the kids will buy it every time. All this means to me is there are alot of 12 year olds out there with really outdated consoles.
 
LOL all the haters calling others sheep.. All I got to say is look in the mirror.

I got black ops 2 and I enjoy it. O noes..

Sure there are some things I seriously dislike about it. Though it has to do with the options then the actual game play. But most stupid fps games are like that these days. Rather then allow a map maker they'd rather get people to pay for DLC. Which I do hate. I also hate the way it hosts.

But the game play it self I do enjoy. Probably should've waited for the price to a drop a little more but w/e I was getting bored. And I can't stand stupid games like BF.
 
[citation][nom]nuclearshadow[/nom]The reason why people should object to the CoD franchise's success isn't because of the game's quality itself. The issue is that it's bad for gaming. All the publishers see the success of the franchise and decide to try to flood the market with games just like it. That may sound harmless alone but games are a investment and money is limited. So instead of a great game of another genre getting green-lighted instead the CoD clone does. Thus killing the quality project.We live in a age of gaming where it's not enough to learn from others and apply what works. Instead everything is just turning into a outright copy with no innovation to even try to be the superior game.[/citation]
Yep, it just makes it harder for game designers to pitch new ideas to their suit overlords. With AAA titles costing so much to develop, to major studios are adverse to risking money on unproven concepts, so we get stale madden and cod titles year after year and gaming CEOs saying things like single player games are dead (prior to Skyrim releasing). Same thing that happens to TV really, one show is successful and next season there are two spinoffs and before you know it you have a television wasteland with little true variety *eyes history channel*.

Luckily, there are still enough distribution platforms that work well for indie/small studio games so the market isn't completely homogeneous and stale... yet...
 
Though i dun love or hate CoD (i dun own one or play one before), that's a huge sum.

What happened to the "PIRACY" killing the PC gaming industry stuff ?????
 
So Activisions moto less/buggy is more and people but into it. Will be awesome in 5-10 years when the customer get one single level and pay 100$ for it and then have to but each level for another 10-15$... all that because the sheeps still buy into it rather than voting with the wallet.
 
i am more depressed on the fact it is so easy to sell such an average game to so many and yet so many others cry for innovation and better products get ignored.
 
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