That sounds great... but I'm starting to really dislike microcharging even more than monthly charges. Look at battlefield heroes for instance... The least you can buy is $5 and gets you next to nothing. The most being $50 (which is a full retail game's price). If you can't get EVERYTHING in the game for $50 then you're getting screwed.
It sounds interesting, especially if you can use RTS mode while your opponent uses FPS mode. However, assuming this article is correct, I'm rather turned off by the fact that it's 1) online only, and 2) you have to pay for in-game upgrades. I'd much rather pay $40-$50 bucks up front for the game and have unlimited online/LAN play, which is how most FPS/RTS games work.
You're all forgetting the HL1 mod, Natural Selection. The standalone sequel (as opposed to a HL2 mod) is due out relatively soon, and so far it looks damn good. If they can have the same variety in maps, while spicing up the already excellent gameplay, they'll have a winner on their hands.
Isn't there anyone who ever tried out Battlezone II? Best RTS/FPS game ever! Includes resource (scrap metal) gathering, base building and even sniping the enemy out of their aircraft! I keep wishing someone is finally going to remake this game.
He lost me first at 'microcharging' and again with 'cloud computing'. For the first, I like the same price no matter how much (or little) you want to play idea. For the second, cloud computing isn't magical, the rendering still has to be done to the same extent, and it will always me more efficient to do it closer to the user. Gaming in a cloud would lead to a regression in the visual quality of games. Besides, I enjoy building high performance computers more than actually playing games anyway.
i'm all for free games, but I don't think I'll ever buy anything using microtransactions. Basically it feels like you're getting a gimped game for free and then you basically "rent" upgrades that only last a little while. At least thats how it was in Combat Arms.
[citation][nom]pocketdrummer[/nom]That sounds great... but I'm starting to really dislike microcharging even more than monthly charges. Look at battlefield heroes for instance... The least you can buy is $5 and gets you next to nothing. The most being $50 (which is a full retail game's price). If you can't get EVERYTHING in the game for $50 then you're getting screwed.[/citation]
Depends on what the microtransactions get you. BF Heroes you pay for XP bonuses and cool outfits, nothing that actually effects the gameplay. I didn't really like the game that much but played for a couple weeks before BF1943 came out. My gameplay did not feel gimped because I wasn't dressed like the dude from V for Vendetta. My army greens were just fine.
I remember back in my days, you would pay full price for the game, and maybe once a year you could pay another 20$ for something called an "Expansion" if you wanted more content or to milk the franchise. Also the devs enabled something called "Mods" to motivate people to stay interested and get their friends playing.