Bungie: We Don't Want to Make a 3D Halo

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[citation][nom]alexkitch[/nom]With all due respect, how dare you speak on behalf of true Halo fans like myself. Although I wouldn't want to see Halo forced into 3D, I'd love to see more Halo installments thank you.[/citation]

face it man halo is starting to get milked to death, i don't know if it is because Microsoft is getting desperate or something else but it looks like halo will eventually get milked just as much as Guitar hero

it also sound's like Ubisoft is going to milk its big games too having one sequel every year
 
[citation][nom]alexkitch[/nom]To all the guys yawning at the prospect of more Halo; Wake up and look at the games industry. Final Fantasy? Call of Duty? Mario? Need for Speed? Grand Theft Auto? I could go on all day. Where there's desire for sequels, there's a profitable IP.Grow up, get over it, and stop whinging/taking the piss. Some (a lot of) people enjoy Halo and would practically give their balls for more, myself proudly included.Hell, at least I get some kind of genuine and satisfying AI experience from Halo games, unlike practically every Call of Duty installment which seem to rely almost entirely on set-piece AI scripts.[/citation]

dude you wake up! the problem is not that there making sequels the problem is they are coming out with one every couple months or every year now PLUS everyone knows how many bad sequels to FPS games there were. a game like final fantasy has i'm sure teh most number of sequels in gaming history but at least they wait 2-3+ years to come out with a new one. you make too many sequels to a game too quickly then the franchise will suffer because of rushed games and poor story lines and then people will just get bored with it and every halo will eventually end up in the bargain bin.



 
[citation][nom]tenor77[/nom]Master Chief, you're good and all and I'm gonna let you finish, but Robocop was the best Cyborg of all time![/citation]
Time for a Halo Movie.... and a Robocop remake. :|
 
[citation][nom]captaincharisma[/nom]dude you wake up! the problem is not that there making sequels the problem is they are coming out with one every couple months or every year now PLUS everyone knows how many bad sequels to FPS games there were. a game like final fantasy has i'm sure teh most number of sequels in gaming history but at least they wait 2-3+ years to come out with a new one. you make too many sequels to a game too quickly then the franchise will suffer because of rushed games and poor story lines and then people will just get bored with it and every halo will eventually end up in the bargain bin.[/citation]

But again, in whose opinion exactly? Yours? You're stating your own opinion as fact here, where somebody else would disagree. I loved all three Halos, and ODST (didn't really do the whole Halo Wars thing though).
 
[citation][nom]captaincharisma[/nom]face it man halo is starting to get milked to death, i don't know if it is because Microsoft is getting desperate or something else but it looks like halo will eventually get milked just as much as Guitar heroit also sound's like Ubisoft is going to milk its big games too having one sequel every year[/citation]

You're missing the point. It's not about whether you think a game is being milked or not; such a term is opinionated. It's whether the market exists for that IP or not. If there are people who want a sequel to a game, a market exists for it, and it makes sense to keep things going - everybody wins. MW2 was the product of complete 'milking' by your standards - just more of the same from the original MW. It still sold 11 million units and broke world records.
 
ONI was pretty good, visually and concept... but its controls SUCKED and like retards, they didn't allow user options to change the keyboard/mouse commands.

Some people cannot play with ASDW keys. I think I gave up after about 30~40minutes of playing because I couldn't make the character navigate easily... doing things that are simple in Quake, Unreal and any other game.
 
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