I didnt really like the first one. Felt too repetitive.
Especially boring was when I had tot alk from point A to B and then backwards, then A to C then backwards.
Also... the Durability system on this game was a bit off. Sometimes a weapon would break in under a 30 second usage time....
Finally, please... if you make a game like this, make the weapons feel stornger. Getting a high stats hammer and dealing more damage with that than with a electronic chainsaw machete feels kinda dumb
.
And fix the combat system plz. most time for me it was a 3 step process:
1- Look for choke point.
2- go to choke point and wait for zombies.
3- kick to regain stamina/hit to damage.
In other words, 10 minutes into the game I saw 95% of everything it had to offer. It was more of the same, with higher numbers (more life/more damage).