[citation][nom]demonhorde665[/nom]actually ,if you subtract the horrid character models i'd say Morrowind (eldscrolls 3) was by far bethesda's best in the series . Now don't get me wrong i like skyrim , i thought oblivion was ok but neither really outshined the expirence of morrowind and here's why 1. reduced spells and reduced mage functionalityoblivion really gimped the magic compared to morrowind , and selecting new spells was a real a-- pain (and down right impossible to do on the fly ) . Skyrim alivated the problem some by having a quicker casting menu as well as allowing dual wiedling of spells. however the problem was still there compared it to morrowind which allowed players to scroll spells on the mouse wheel (or d-pad if you payed it on the original xbox) no menu pausing needed what so ever. However , skyrim further gimped the spell selection even worse than oblivion did , there is no way to make new spells in skyrim . skyrim and oblivion also both tossed out the awesome implementation of flying and levitating spells that morriwind had . soemthign that really opened up some of the level design creativity in morrowind. 2. Oblivion and skyrim , altered races .. for developer/artist laziness the two races i speak of are of course the khajit and the aragornians .. both of which in morrowind had back jointed knees in morrowind (aka beast legs) , and on oblivion and skyrim they got changed to have normal legs.the only reason i can see for this "lore" change was to accomodate laziness as the devs obviously were to lazy to to impelment seperate skeletons for such models. granted this is not such a big issue it is one that bugs me because it is a mattter of "world" consistancy, being the die hard that i am , i find it hard to go from playing these races in morrowind to playing them in either oblivion or skyrim . i hope the next game in the series brings these races back to their original form. 3. Oblivion pulled a game story no-no (spoiler alert) the no -no that oblivion pulled was decentralizing the main character. granted your character was "in the middle" of the action they were NOT the central character to saving the world. a big no -no in game story design , the player should ALWAYS BE the story focal point and NEVER a sideline guy. in oblivion martin septim was the big hero in the end and your character was just the guy that helped him get there, this so totally killed the game for me , i only ever finished it once i did replay it but never was quite enthusastic to do a second or third playthrough all the way. THANKFULLY Skyrim was not guilty of this , bethesda brought the series back to form and the player is once again "THE" central character in the story. 3. ugly faces ok morrowind was guilty of this too .. but seriously , look at default faces in morrowind compared to some of the butt holes hung on necks in oblivion and you'll see my point. normally i'm not one to pick about graphics .. but lets face facts there IS an enormous difference between low quality graphics and face models that are just plain F-ugly. skyrim fixed this ... some what .. while the human faces are certainly better than the two previous games the elves are by far some of the ugliest elven faces I've seen by defaults. like Es 3 and 4 before it , if you want pretty elves in skyrim you'll need to grab a bag full of beauty mods so there you have the reasons why i think morrowind was the best game in the Elderscrolls series . these are my opinions , i'm sure every one has their own , just figured i'd share this here ,since i hope an mmo will address these issues , if not.. well i can always wait for a free to play version.[/citation]
yea, morrowind is easily the best, but it has some rather severe flaws in it, namely how poor combat felt, i play many old games, but the feel of morrowind combat makes it hard to immerse.
beyond that, makeing your character non central could easily work. let me explain... lets give the game an in game year for its main story, whether you play that story or not, it happens, and depending on what actions you take the world could good end, or bad end, you could be the focus or you could be a side character, however this would require multipul ends... something im fairly sure bethesda doesn't do (i play the games once, than mod the crap out of them... so i never go through more than once unmoded)
[citation][nom]cronik93[/nom]You have no idea how ******* stupid you sound right now.[/citation]
stating the fact tha a single player rpg is engaging because of the story, and once the story and all the side quest are done the game gets boreing? wow, never thought someone would contest me on that...
or are you going from the mmo side where i said once you end game the games are boring as hell, because the long grind to end game level, the boring and repetitive loot grind, and over all lack of skill needed to beat any end game group content... see how i dont include raid... as most people will never play that part of the game due to either time constraints, or just not being able to get into the guilds.