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Archived from groups: cakewalk.audio,alt.steinberg.cubase,rec.audio.pro (More info?)
On Sat, 11 Jun 2005 17:41:49 +0000, Aphelion wrote:
> On Sat, 11 Jun 2005 13:43:20 GMT, philicorda
> <philicorda@localhost.com> wrote:
>
>>Here's a list of VST plugins that are known to work in Ardour on x86 Linux
>>under Wine/FST emulation. The main stumbling block at the moment is the
>>redistribution licence for the VST header files that requires you to
>>either download them separately from Steinberg and compile VST support
>>yourself (difficult), or buy a distro like Fervent. There is little to no
>>efficiency hit from the 'emulation' as far as I know. Running VST plugins
>>is Linux is still pretty raw, though it's easier than running Jack apps in
>>Windows.
>>
>>AbsynthVST.dll
>>Ambience.dll
>>AnechoicRoomSimulator.dll
>
> <snip-snip>
>
> Sorry..... using real time applications running under an emulation
> does not cut it. I have nothing against Linux and it's variations but
> there is currently no way you can come close to matching features
> available in modern Windows sequencers. About a year ago I was willing
> to give Linux a try but after a lot of investigation I soon realized
> it what a futile attempt it would become.
As kraig pointed out, it's not a problem in theory for plugins, hence the
quotes around 'emulation' as it's not really emulation, but rather
providing a windows compatible API.
I would say that running audio apps like Cubase,Logic etc under Wine
is never going to be that great (If they would work at all)... There are
too many differences in the OSs to trust them to be reliable, even if the
execution speed was the same. Plugins are not so OS specific or demanding,
so it's possible. Copy protection is a real problem though.
Linux audio apps are nowhere near as advanced as those available for
windows... but hey, give me virtually unlimited tracks of 24/96 audio with
non linear editing and automation plus a good software modular and I can
just about rough it. I work mostly with real instruments, and like
outboard effects, so I don't need much, at least for my personal recording.
>
> To say nothing of the lack of audio card support. Specifically, full
> featured audio support. What good is having an audio card that supports
> 16 channels I/O, ADAT compatibility, S/PDIF... if under Linux all you
> get is stereo I/O.
Which card is that?
>
> re: Linux
>
> I like the idea... but I'd rather pay for what works and what I need.
To do anything else would be foolish.
>
> Ap
On Sat, 11 Jun 2005 17:41:49 +0000, Aphelion wrote:
> On Sat, 11 Jun 2005 13:43:20 GMT, philicorda
> <philicorda@localhost.com> wrote:
>
>>Here's a list of VST plugins that are known to work in Ardour on x86 Linux
>>under Wine/FST emulation. The main stumbling block at the moment is the
>>redistribution licence for the VST header files that requires you to
>>either download them separately from Steinberg and compile VST support
>>yourself (difficult), or buy a distro like Fervent. There is little to no
>>efficiency hit from the 'emulation' as far as I know. Running VST plugins
>>is Linux is still pretty raw, though it's easier than running Jack apps in
>>Windows.
>>
>>AbsynthVST.dll
>>Ambience.dll
>>AnechoicRoomSimulator.dll
>
> <snip-snip>
>
> Sorry..... using real time applications running under an emulation
> does not cut it. I have nothing against Linux and it's variations but
> there is currently no way you can come close to matching features
> available in modern Windows sequencers. About a year ago I was willing
> to give Linux a try but after a lot of investigation I soon realized
> it what a futile attempt it would become.
As kraig pointed out, it's not a problem in theory for plugins, hence the
quotes around 'emulation' as it's not really emulation, but rather
providing a windows compatible API.
I would say that running audio apps like Cubase,Logic etc under Wine
is never going to be that great (If they would work at all)... There are
too many differences in the OSs to trust them to be reliable, even if the
execution speed was the same. Plugins are not so OS specific or demanding,
so it's possible. Copy protection is a real problem though.
Linux audio apps are nowhere near as advanced as those available for
windows... but hey, give me virtually unlimited tracks of 24/96 audio with
non linear editing and automation plus a good software modular and I can
just about rough it. I work mostly with real instruments, and like
outboard effects, so I don't need much, at least for my personal recording.
>
> To say nothing of the lack of audio card support. Specifically, full
> featured audio support. What good is having an audio card that supports
> 16 channels I/O, ADAT compatibility, S/PDIF... if under Linux all you
> get is stereo I/O.
Which card is that?
>
> re: Linux
>
> I like the idea... but I'd rather pay for what works and what I need.
To do anything else would be foolish.
>
> Ap