[citation][nom]demonhorde665[/nom]yeah i agree with this dude , ever GTA game in exsistance suffered from this problem SEVERELY , yiou'd be chuging along in the game with ease then all of asudden one mission would give you the biggest slice of hell ever introduced to the gaming world. it was so bad in GTA san andreas , it soured me to the idea GTA 4 (which i still havent ever gotten) instead i grabed saint's row and saint's row 2 both of which have much better difficultly balancing in them .[/citation]
you read my mind.
but san andreas... everyone should know this mission, the rc airplane.
i thought it was mandatory, not optional. and that is apparently one of the harder missions in that game with some friends telling me the hardest.
you know, up till gta4, i thought that gameplay held the games back because with with the first 3 i knew for a fact most of the harder mechanics were gameplay flaws. but than, with number 4, the game play is great, however it was the difficulty scaling, here, while i was playing the game i didn't die once while i wasn't screwing around, until i believe the 4 star cocaine mission. than i couldnt beat it and for so long that it just got frustrating. mix that with bad mid mission checkpoints...
i can see a good game, but i just do not give a crap.
and with saints ro, those games have flaws, but i think because of the game mechanics, and mission scaling, they aren't nearly as frustrating.