The monitor is 3D compatible - the monitor itself isn't 3D at all. You still need those silly 3D glasses, and the right type of graphics card. A "little point" missed?
Monitor capable of producing 60+ frames per second. That's almost all of them out there.
Polarizing filter to sit over the screen.
Polarized shutter glasses.
Software to output 30 frames a second one angle interlaced with 30 frames a second from another angle.
Would that not work for almost all monitors out there?
The monitor outputs 60fps, frame 1 left eye, frame 2 right eye etc...The filter lets only vertically polarized light out one frame, only circularly polarized out the next. The glasses only let the light in for the correct eye/angle. Tada! 3d for the masses and cheap at 30fps.
Igot1forya said: "Can't you do the same thing in software? Why would you need to purchase a screen for this when I'm sure a modified driver can do the same thing?"
You can also render your 3D games in software too. Why would you purchase a graphics accelerator when modifed drivers will do the same thing?
Dedicated hardware / IC methods will in some cases be better and faster, maybe the same holds true here. Offload the 3D factor to dedicated hardware and your driver (and underlying cpu / gpu) just has to produce a regular image just as it always does.
The article clearly states that it uses SHUTTERED glasses. This is quite different from POLARIZED glasses technology. Any monitor can display 3D with the right software and the right graphics card to sync with the glasses. The only problem is that most monitors only operate at 60 fps resulting in a net 30 fps for a 3D viewing. Unless this monitor supports 120 fps I fail to see what's new here.
How will the display know what is in front and behind in relation to other objects? Unless that one question can be answered this is a gimmick product. The buzz phrases "high performance 3D exclusive controller" (ie shutter controller, exclusive means they make it themselves) and "copper bus line" (copper etching used in most printed circuit techniques) lead me to believe "gimmick" is an understatement.
Ehehehe, but will it play Crysis? lol nah I really don't care if you use shutter or poloroid, as long as it's better than anaglyph. Will the lightning bolt hit me in the face if it misses? Dunno prolly better to hold off on that for a few more months. First HD 3D LCD? maybe $2000? Better to hold off on that for a few more years paice
If this will be anything like the Samsung 2233RZ, the monitor will feature 120Hz, it would be perfect for gaming. No blur, no ghosting. Even if the game does not run at 120fps it will still look a lot smoother. Even movies should benefit from this.
Still, 1920x1080 will not do it for me. Give me 1920x1200.
What a load of crap. These things should be called synthetic 3-D or simulated 3-D.
REAL 3-D would have the images projected into the middle of the room, not some illusion designed to trick the human eye that there is depth where none exists.