Personally, I was doubting that a Wii2 would have a HDD, though I'm going to speculatively call BS on any claims to pin down the size of the solid-state storage. Nintendo frequently goes towards direct chip performance and minimizing of power consumption/heat production, and sticking with SSD storage instead of a HDD would make sense in that respect.
Of course, as some have suggested, true plug-and-play support for USB accessories could overrule this all: the more hardcore people, very well, are more likely to know about external drives and have them. And almost everyone knows what a USB flash drive is, and support for that on the Wii would pretty much eliminate the need for significant internal storage.
[citation][nom]kinggraves[/nom]Seriously guys, go buy a ruler. A 6 inch screen? Include the normal buttons and you're practically holding a keyboard in your hands.[/citation]
Yup, 'tis what I've been saying on every single "Wii 2" article here so far. Specifically, if you go by IGN's badly-photoshopped and fabricated "leak," the 6.2" size claimed would mean it's 11.2 inches wide.
[citation][nom]xenol[/nom]GCN games are actually less than that. Notice how a lot of PS1 games on PSN don't even match up to a CD's capacity. The smallest game they have is around 5MB.[/citation]
This is a badly overlooked little fact you bring up. Very rare are the games that actually fill up their discs; that "very rare" drops to a "never" once you strip out the countless hours of FMVs most Japanese-made games have. (ever notice how no major American or European console games are multi-disc?)