Sony Officially Intros 3D Head Mounted Display

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its not a giant screen. its a tiny screen simulating the effect of a giant screen. being as small as the display actually is, even 720p is more pixels than it needs. you wouldn't be able to physically see any more pixels than that. those would be prrrreeetttyyy small pixels to cram 1920x1080 into a screen that can't be more than an inch or two big. the reason why a projector is actually 1080p is because a projector is actually producing an extremely large image on a wall or white screen and because of that screens actual size, you would indeed be able to tell the difference between 720p and 1080p.
 
my problem is not being able to use your own headphones, because i know for a fact i have better than they will offer.

[citation][nom]Hellbound[/nom]$800 for a screen only you can enjoy is a bit much to ask for. I would have to see one in action first..[/citation]

im by myself 99% of the time anyway.
oled should make it FAR better than anything else on the market.

[citation][nom]drapacioli[/nom]I don't know, $800 seems like a bit much...and the idea of not going to the movies with friends or family is kind of a negative in my book. Gaming would bee cool in that though. Maybe in 6 years it'll be cheap enough for me to buy.[/citation]

i go to the movies with family, they wont shut up about who is that actor, and where do i know them from, and it ruins the movie, and GOD FORBID anyone else is in the theater or its packed, have fun being at a theater when its like that.

other people have only ruined movies for me.

[citation][nom]gmp23[/nom]At least you won't be able to see the people making fun of you for wearing it....[/citation]

yea, i dont see anyone doing that, unless they are complete morons.

[citation][nom]vittau[/nom]1280x720? $800? I'll boldly pass...[/citation]

720 oled, so long as they dont skimp on the oled, it will be better than even the best of the lcd, i could take a 720p over a 1080p for tv/games/movies if the screen is better. granted it wouldnt replace general pc screen, but i would complement it.

[citation][nom]9th[/nom]Don't know about this being the first 3D glasses. Virtual Products released Virtual i-O glasses for 3-D viewing with head tracking support back in 1995. Though there weren't that many programs/videos available in 3-D back then unlike nowadays so it didn't take off.[/citation]

i may have used those. they had i think a crt for each eye, i know it wasn't lcd because the quality of the picture was to high. they were nice, but they didnt use oled and needed specific mounts to even go on your head. granted i may be thinking of something completely different.

[citation][nom]mjello[/nom]Seems a bit big. I want the wrap 1200 sunglasses style http://www.vuzix.com/consumer/products_wrap_1200.htmlBut even worse resolution. I want to try before I buy. If they are a "half immersive" flickering experience like the last one I tried then the wait is not over for me.I wonder why they can put a 1080p panel the size of a coin in a projector, But somehow they can't make that work in a 3d head mounted display ?? Anyone know the technical realities that limits the resolution?.[/citation]

in labs they have oled at over 1000dpi.
the reality is that a projector has different mechanics than a screen, correct me if i'm wrong, but don't they have a separate color thing for each of the main colors, and the projectors them selves are larger than the screen, these are compact size of a quarter screens, while a projector, at least good ones are 1 foot by 2 feet. and are about 8 inches tall. and they are fitting i believe 2 of these into a visor like device.

[citation][nom]dalethepcman[/nom]This might be useful for 3d pron, but I think anyone around would still notice when you drop your pants...As a side note, cut down on the sensationalism. I know your just copying and pasting what Sony has published, but come on. Its also the equivalent to a 15" screen viewed from 12" away (doesn't sound that big now does it). Or you can say "This is like viewing a screen 25% larger than the SUN* (from a distance of 1au)" if your going to sensationalize things, go big or go home![/citation]

i get where you are coming from, but its realy not something you can explain, you have to experience it. i mean a theater screen is HUGE right? do you think that you are looking at what is basically a 100 foot screen from 100 feet away, or are you thinking damn thats a big screen.

when these things are done right, you actually believe their is a theater screen in front of you.

 
For $800 you could see 80 movies at the cinema over the course of several years.

For 3D porn be sure to close any doors and windows. If someone breaks in chances are you won't hear or see them. Heh. Reminds me of TV show called "My Name Is Earl" where they cleaned out a stoners and deaf persons apartment while they were in it. Hahaha.
 
Well, i might wait for a bit but i like the idea. If its really good, i might even buy them at that price ( saving up for 4 months for it probably ).
I cant even begin to imagine how amazing this could be... 750 inch screen? Its crazy for gaming, games like stalker, like crysis... but how about games with an open world, like prototype... well, id love to see that in action, but in any case id wish it was full hd... we will see how it turns out to be, since im sure those googles will appear on every big electronics store 😀.
 
Guys, come on! The $800 isn't for the nifty low resolution or the satisfying feeling of nirvana you have as you slowly put your head gear on knowing you are alone in this world. It's for the sweet style you'll be kickin'! ...still alone
 
[citation][nom]Kileak[/nom]I wouldn't be surprised that many people using these will get nausea the same way people get seasick / carsick etc.On the bright side; Yay! You can watch 3D on the toilet![/citation]

Yeah, great for people who havee problems with that: Get a horror movie.
 
Im as geek as the next guy but this is just a bit too awkward and nerdy for me. I mean this is just shutting out the whole world. Well, I guess that is a pretty big market.
 
It doesn't reduce 3D crosstalk to "nearly zero", it reduces crosstalk TO ZERO. Crosstalk is physically impossible when you have a separate screen for each eye. Yes, that's right, 3D with ZERO ghosting. None whatsoever. All HMDs except HeadPlay have zero crosstalk. Normal 3D cinema and 3D TVs have quite a lot of crosstalk. This 3D probably makes your head hurt less. The other way to get zero ghosting is with parallel or crosseyed viewing on a normal screen without glasses, but that's hard.

It also won't have any flicker, unlike a 3D TV at home, which will make your head hurt less.

About the screen size... These virtual screens have two virtual distances away from your eyes. One distance is the focus distance: your eyes always need to focus like they would focus on a real object that distance away, otherwise it will look blurry. The focus distance is the same for the whole screen, regardless of what 3D objects it is showing. A 3D object popping out to 30cm in front of your face would still require you to focus your eyes 20 metres away. Which gives you a headache. You can probably adjust the focus distance on these (unlike the Vuzix VR920).

The other distance is the stereoscopic 3D distance. That's caused by the illusion of parallax. The edges of the screen and any 2D content will seem like they are 20 metres away. 3D content that pops out, will actually be popping out of a screen 20 metres away. 3D content that has depth (most of most 3D movies) will have depth more than 20 metres away. You can't really tell the difference between 20 metres and infinity. But don't worry, on these glasses, 3D content behind the screen will look like it's further than infinity. That means your eyes will be the opposite of cross eyed most of the time you watch 3D content (the same with the parallel viewing I mentioned above). If you can, I would recommend adjusting the convergence on any 3D content to move it closer (unfortunately 2D content won't let us do that). And adjust the focus on the glasses to move the focus closer (if it does have focus controls like I suspect).

A 45 degree FOV is excellent. Quite a bit larger than the competition. They probably mean diagonal FOV. I don't like widescreen in a VR helmet, since it seems like they're cheating me out of vertical FOV for no reason. But even so, this is a large virtual screen, and will probably fill more of your view than your average screen.

You would be able to make out the difference between HD and Full-HD at that size, unless the optics blur things.

The other details we need to know are:
Does it have head tracking? No
What 3D input formats can it accept? Ideally we want one that can also accept 3D in formats like Side-By-Side from sources that can't generate 3D signals.
What frame rate can it do?
How much lag is there between when a game outputs a frame, and it displays it?
Is it blurry?
Is there red ghosting on one side of objects and blue ghosting on the other side due to the difference in wavelengths of red and blue light refracting differently though the optics?
And does it do 24-bit colour (the VR920 doesn't).
 
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