Sony Preps ''Hack-Proof'' PlayStation 3

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why dont they just make the ps4 with this instead of keeping a console with video tech like over 7 generations old. In the future sony cant ever expect consoles to last decades like they have bragged about wanting to do one to many times, unless you can upgrade parts like in a pc, the more technology goes ahead, the faster they'll be dated, and the more methods we will have of hacking them, simple.
 
Oh great, a hack proof outdated console. What a waste of money. I wouldn't want to pay any money for these games, anyway. They need to stop developing games for these, well, more or less 'legacy' systems. Current PC CPU and GPU chips/cards crap all over the PS3 and XBOX360.
 
[citation][nom]maestintaolius[/nom]Yeah, label it as "hack-proof" ... that'll work. You might as well just ship it with a copy of linux, three 2 liters of mountain dew and two bags of doritos at that point.[/citation]
Thumbs up on the linux, dew, and doritos.
 
The only way I could see a console being hack-proof is if the games are rented on a subscription service - so.. um, well, cloud gaming.

Otherwise, it's not hack proof.

In other news, the PS3 is looking good for it's 10 year life span, especially with Microsoft saying 'that the 360 with Kinect should extend the system's lifespan by 4-5 years'.
 
[citation][nom]tayb[/nom]No such thing. The piracy numbers for the PS3 and Xbox 360 are pathetically low anyways. I don't know why Sony is so worried. It's just not anywhere nearly as easy on the consoles.[/citation]

actually its supprizeingly high. 750000 systems were bricked for it, this was a mass brick, so who knows how many are total and how many are never online, like these 750000 were. if live has a subscription rate of 8mill, or at least at the time 8 mill, that was about 1/10 were hacked

[citation][nom]hunter315[/nom]There are only two kinds of totally secure systems.1. An offline system2. A powered off systemEverything else is fair game, and calling it hack proof is just sending up a flare and asking for people to hack it.[/citation]

realistically true, but theoretically false.
you can create a secure, totaly secure, thing. its just locking out all the code that has exploits without locking out functionality, and that is a pita to do. for every line of code there is another potential flaw, and the patches for the flaw are potential openings.

its a risk vs reward at that point.

now pumping 10million into r&d to prevent piracy... i say do it only as a last resort. because 10$ a game, possably less, isn't worth it. you need to pirate 1 million games to make that number back, and god knows it will take significantly more, in the reach of 100mill to 250 mill.
 
[citation][nom]soldier37[/nom]Agreed I can't believe people are still buying crapboxes. Their clueless about how dated the consoles are. Gaming PCs are light years ahead of consoles now with coming 8 core CPUs and SSD drives making waiting and load times obsolete![/citation]

im sorry but who cares? i mean, is it the people who only play games on the pc? if a pc game comes out for a console i get it on the pc, if a conslole game comes out for the pc, i ususaly get it on the console because pc gets so little support for how buggy it is...

and are you seriously saying to want games to force you to use a ssd, and an 8 core cpu to even play them? or at that, you want a developer to shell out how much in development to get those out, and get a return that will probably be FAR less?

currently, characters are modeled in the million polly range, and everything else is modeled that high to... about 10 times the polly apposed to what they use in game. when a gpu can push that, or w get a system that allows that to happen that is more efficient than tessellation (or gpus that can handle heavy amounts without crumbling to their knees) that better graphics take more time and money.

in the next 5 years we may see a single gpu setup that can handle heavy tessellation, but untill than, its a nice concept
 
Either build the next PS3 shell with titanium or abandon the entire idea. I don't understand how such a smart group of people can come up with such stupid ideas. You can't stop hackers, so stop wasting money on supposedly "Hack proof" consoles and then transfer the wasted R&D cost to consumers.
 
[citation][nom]soldier37[/nom]Agreed I can't believe people are still buying crapboxes. Their clueless about how dated the consoles are. Gaming PCs are light years ahead of consoles now with coming 8 core CPUs and SSD drives making waiting and load times obsolete![/citation]

Those "crapboxes" you speak of features "crapbox" exclusive titles, that's why we're still buying them.
 
hack-proof? not gonna happen, if someone can build it, then someone can hack it, the best thing they can do is make it harder to hack.
 
[citation][nom]xophaser[/nom]look what the pirates did to the PC market, now the most of the game makers are spending time in the console. Some people think they only have to paid for hardware, well software wasn't created from thin air. Buy what you want to play.[/citation]

PC game industry is ruined?!?!

Yeah, just look at Steam, they are, like, TOTALY broke.

The reason most game makers are "spending time on the console" is not piracy on the PC (which, by the way is very much alive and well on the X360) but :
1. money they get to make titles for consoles from the console distributors
2. mediocre users that just LOVE the plug and play system on the consoles

Sony is stupid if they think that by forcing their customers to behave in a certain way is going to make the sales numbers go up.
 
By the way, don't PS3 console LAN cards have MAC addresses?
How difficult is to permanently brick the console with a certain MAC address?
A word to $ONY:
If you do something against the consumer law, do it all the way!
 
[citation][nom]someguynamedmatt[/nom]Good. I hate pirates. Downrate that all you want, but you're still thieves...[/citation]

Yes we Rrrrrrrr!!!!

Just doing to them as they do to us.
The Golden Rule!
 
[citation][nom]wild9[/nom]..And someguynamedmatt, you hate pirates? Look at the corporate fraud these days..look at the money the bankers took..look at the Federal Reserve system and the never-ending debt it creates. Not saying pirating games is right, just trying to put things in perspective and perhaps explain why some people choose to do it. If people want to get on their high horse about software piracy, corrupt morals and questionable business practices then really folks, look around you..[/citation]

So you're suggesting that people pirate COD: Black Ops on the PC because they are disappointed with the Federal Reserve and its macro-economic policies? Yeah, good luck with that argument...

Or are you saying it's ok to kick an old lady in the face because other people commit murder? Ah, I do love moral relativism.

I'll bet the team behind Crysis feel stupid now, having said piracy was a major problem for publishers of PC games.
 
Oh no, years after everyone who wanted a PS3 had already bought one, Sony makes a hack-proof PS3 that no one needs, except the hackers who've been banned.
 
i agree that consoles are outdated, but games developers still design games specifically for these outdated systems. and since as a student i cant afford to have the latest and greatest gaming rig any more i bowed to the pressure and got myself a console.
i'd say pc gaming is nowadays for enthusiasts, console gaming for the general public. and the wii for the rest...
and with such a large sector on the consoles, hacking them is just an inevitability.
 
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