[citation][nom]stingstang[/nom]I think a refresh is needed. There are games which you can clearly see need a little -alterations- to play in 4 person multiplayer, and there are games like L. A. Noire which lag at times, as well as Armored Core 4 up close to smoke effects. I don't see why people are complaining AT ALL that there are better gaming consoles being developed. You don't want better-looking games with better AI, Physics, bigger worlds? Pshh.. Then go back to PS1 and play FFVII some more.[/citation]
what you say has some merit, but it also costs more to develop those bigger better games, and companies are willing to take less risk doing so. so what we end up getting is a watered down fps 3ps rpg action game hybrid, and the only real difference is story.
i honestly prefer lesser graphics, running off an uber system. you can get rid of jaggies because they are played at higher resolutions.
physics in most games are only superficial and hold no real value, in fact, something like volumetric smoke, while it looks good when you are looking for it, is just a rendering bottle neck because that crap takes such a large amount of processor to render... its almost not worth it, you need to have smart physics implementations, and the only ones i see now are just an add it to everything model, which is nice, but not needed at all.
ai, yea... the cell can push better ai than the 360, but you know what they use those cores for? you got it, better graphics. you know what they will do in a more powerfull system? right, still use it to push better graphics, not better ai.
and bigger worlds... cant be done. look at gta, oblivion, fallout 3 and nv
everything there was paced there by a programmer. with arena and daggerfall they had a random map generater, so it made a entire country sized map, but thats not realistic in current gen any more if you want the games of some amount of quality.
[citation][nom]neblix[/nom]I dunno guys, I'm rooting for new consoles with better hardware.It's better for PC Gamers who don't want console ports of Crysis 2 with outdated or non-revolutionary graphics.[/citation]
i would also like games built for the pc, but i also don't like having to upgrade my system 3 times a year to play games at maxed settings, or running dual gpus. before the current gen consoles, developers threw more hardware at crappy engines instead of optomiseing them to get more out of the hardware.
[citation][nom]derwin75[/nom]I would never ever waste my money on any console machines because their technologies are always behind it times when compare to high-end PC. PC always win in every ways. Companies make console version for profits and that's it. Xbox 360's hardware is unreliable and PS3's software and network suck!!! Sony and Microsoft don't care about that, they only want money!![/citation]
consoles generally come out, and kick the pc's a$$ for a year before the pc over takes it, unless you get a retardedly expensive setup.
[citation][nom]techguy911[/nom]Both the ps3 and xbox 360 are very out of date the video cards inside them have been off the market for years, the new gpu's are so much more powerful and support dx11 consoles do not even support dx10.The cpu's are also out of date there is a 100 core cpu that sony could use which would be overkill there are 8 and 10 core cpu's out there which would blow away what is used now.Funny thing is i would rather play a game on my pc because i buy and new pc every year and buy that fastest that is out there i find nothing beat the graphics my pc can put out that is why my ps3 is collecting dust.[/citation]
dx10 had nothing that couldnt be faked in dx9, only rendered a bit better. dx11 was the only real upgrade, and even now, graphics cards cant fully support dx11 features without begin to bogged down on a single card.
[citation][nom]iam2thecrowe[/nom]"In fact, the current console isn't even middle-aged, with a life expectancy of around ten years"You have got to be god damn well kidding me. With its 512mb ram it was outdated the day it was released.[/citation]
for gaming purposes, there is really no reason to have over 2gb or ram right now. look at the requirements for most games. the only reason they break 1gb of ram is because we also have other programs running in the background.
and its video ram is low because they were never able to really do 1080p, though next round they will.
[citation][nom]cylent[/nom]Seeing that the Cell processor was designed to be scalable, it would be wise to use 2 of the "upgraded" (single memory space) Cell processors in parallel. 16 SPUs (handling 2 threads each) and a modern graphics processor would easily do the trick. This would also help the issue of backwards compatibility with PS3 games.[/citation]
however they still want to sell old systems too. you know why the ps2 was taken out, and the emulation was stopped? they want to sell ps2s still.
[citation][nom]dimar[/nom]Would be nice to have unified game disks that would work on XOBX, PC and PS3/4. Just put different executables..[/citation]
that would be nice, now tag another 14$ onto the game minimum, because sony gets 14$ and microsoft get 14$ for every game sold. also add another 6-12$ for publishers who figure people who buy that would have bought the game 2 times minimum. you are looking at a about 20-30$ extra per game for that kind of setup.
[citation][nom]nebun[/nom]these new consoles need to have the ability to upgrade the GPU if the customer wants to do so....just like the top end laptops[/citation]
i get called retarded every time i mention this, and various solutions. such as have 2-3 hdmi cables connect the external gpu to the internal components, you would lose less than 10% the max the card can put out, but you would gain the ability to upgrade.
[citation][nom]nebun[/nom]that's why we have CUDA, my friend...try it...you will love it[/citation]
i hate it. cuda is a cancer that needs to be dealt with. trying to tie it to a single gpu line was the flaw in it, because when half the people cant use it, why bother. how many games came out with major cuda use? not many because no one want to limit the game in such a way.
[citation][nom]secolliyn[/nom]I've said it before and I'll say it again the the Console makers need to do is create one main box each one Playstation, one Xbox, and one Nintendo these Boxes should have at their release the best CPU's at least 4 GB of Memory if not more a user upgradeable hard drive and some sort of optical for now i would say BR. Now there we have a basis of a good to moderate computer. Each console maker comes out with 3 user replaceable GPU's Good, Better, Best if you want to make things easier on consumers bundle your console with the Good GPU and it's a complete Console. Users who then decide that they want better Graphics in their games can choose to get the Better or Best GPU's then you have each Game manufacturer rate their games with Good Better Best (we don't want to confuse people now) and if a game requites Better or Best GPU that means the person with only the Good GPU shouldnet buy that game with out upgrading their console. Now some might say this puts console games makers in an awkward position for having to code for multiple GPU's but are we really talking about that much more work when most of them are making the game for the computer already and have to optimize the game to work with my computer with an ATI 5770 and John's down the street with 3X Geforce 580's I really don't think we would be asking much more from the Devs Now you have a market with consoles that can take advantage of the Higher end GPU market spec with all the Fancy DX 11 stuff out here and then you stop people yelling about a console port of Crysis 2 and having to wait for a patch for DX 11 and then every few years you do a refresh on the GPU's CPU's are not getting faster they stay around 2.4-3.4 GHZ with conventional air cooling whats really cranking up is the Cores they are getting onto a single CPU so every 4-5 years come out with a new box and then you have the GPU's separate i think it could work but i don't really thing it will happen it's to smart fort hem to do it[/citation]
cant do it that way, 1gpu at a time, an upgrade available every 2 years, and games stay runable on the newest 3 gens. if you dont want to upgrade your gen 1 gpu when gen 4 comes around, well to bad for you, toy already had 6 years of console life no need to hold everyone back because you wont upgrade.
you have to force compatibility, but it would be like running crysis 1 at different teir graphics settings, not 2 where you see no difference.
also ram in a console would only need 1gb, maybe 2 at most, because you aren't running an os, unless you want 4gb so 1gb can be for in game, and 3gb can be a ram drive to make loading even faster.