Sony's PS3 Motion Controller is Called "Move"

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My favorite Wii game was a shooter. I'm glad that is coming on a more powerful and more feature packed console.
 
put force feedback into the device and i see a whole new genre of games being made.... as well as the female demographic of sony ps3 owners going through the roof
 
[citation][nom]moveme[/nom]put force feedback into the device and i see a whole new genre of games being made.... as well as the female demographic of sony ps3 owners going through the roof[/citation]
is it stated that it doesnt have FF?
 
Sure, it's a stupid name, but still no match for iPad...

At less than $100, the combo definitely looks intriguing. Something I will definitely keep in mind when looking for future gaming opportunities.
 
I love how the same people bashing the Wii are suddenly on board with the Wii-mote that Sony designed to work on the Playstation. After four years the only thing Sony could come up with is blatantly ripping off the Wii-mote and changing the name? Seriously? At least Microsoft came up with something different with Natal.

My question about this whole thing is developer support. What developer(s) are going to develop specifically for Move or even for Natal? Just a fraction of the install base will own these things so it isn't practical to design a game around this functionality. I can't imagine much more than shoddily made mini games or Move/Natal functionality being thrown in after real development has taken place. I still might be able to wave my hand with Natal and watched a movie though. Wii-Mote for Sony doesn't have that going for it.

 
This is begining to look better and better...Would be really cool to see this adapted to Crysis 2 lol...Imagin the nanosuit in strength mode with one of these hehe...Even though, I'm buying C-2 for the PC to use good ol' mouse/keyboard
 
That's the thing about the wii that really got on my nerves. The fact that I nor anyone could hold a remote still. This is especially a problem for the little kids, Nintendo's base. I would love to see something like the wii mote without the jitter. Might actually cause me to play a video game -- something I haven't done for a very long time.
 
"The other game, the Sports Champions sword + shield fighting, is about what you'd expect. It's more or less 1:1 motion, like the Wii MotionPlus, but it's not so much more accurate than the Wii that you'd call it a dramatic improvement. An improvement, yes, but not dramatic. The left hand also holds a controller in order to wave the shield around, and that was a bit awkward in my experience. Right hand was fine, left hand a bit awkward to control simultaneously."

hmm... I hope the games will be much better when it is actually released this Fall or I will be very disappointed.

(http://gizmodo.com/5490508/sony-motion-controller-is-called-playstation-move-launches-fall-2010)
 
[citation][nom]tayb[/nom]I love how the same people bashing the Wii are suddenly on board with the Wii-mote that Sony designed to work on the Playstation. After four years the only thing Sony could come up with is blatantly ripping off the Wii-mote and changing the name? Seriously? At least Microsoft came up with something different with Natal. My question about this whole thing is developer support. What developer(s) are going to develop specifically for Move or even for Natal? Just a fraction of the install base will own these things so it isn't practical to design a game around this functionality. I can't imagine much more than shoddily made mini games or Move/Natal functionality being thrown in after real development has taken place. I still might be able to wave my hand with Natal and watched a movie though. Wii-Mote for Sony doesn't have that going for it.[/citation]
Completely agree. It looks like a blatant ripoff of the Wiimote.

And of course since it's Tom's Hardware, we have to throw in an Apple bash in a completely nonrelevent article.
 
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