good to see. still, it would have been easier to just make everything support c++...
none the less, I HOPE IT'S FREE!!
also, halo would easily be done, but it would have to be done from scratch. Ironically, you are more likely to see a halo port on the c++ ready iphone and android - as that would have been the language it was written in - than you would be to see one in XNA thru mono or on winMo7, which is kinda my point...