[citation][nom]Maxor127[/nom]Must've been a really slow year for inventions. Or Microsoft paid TIME a lot of money. I'm not impressed with Natal at all and I think anyone who is must either be 10 years old and not know any better or video game illiterate. It's not even about Natal vs. Wii, it's about Natal vs. EyeToy. And the EyeToy already bombed because it's not fun, doesn't have a lot of game support, and it's not practical for games. 90% of genres will be impossible to play with Natal. You'll be able to play party games, apparently racing games, and any other game that requires you to be stationary. There's a rumor that Fable II will support Natal. If it's true, I bet a million dollars that it's support will involve "acting out" the stupid emotes and maybe a few other superfluous gestures. And who wants to do those instead of just pushing a button. At least with the Wii controls, it completely immerses you in motion control. Cameras are too limited for that. I think this is going to be an epic blunder or at least a huge disappointment. It sounds like Microsoft is already backing away from their claims because it's complete BS. I remember when it was announced, they said Natal would be compatible with the whole back catalog of 360 games. And now they say it won't be because it's too complicated coding Natal to work with older games. And developers that have checked it say that it's not practical and they don't see implementing it outside of letting users navigate a menu with their hands or something.[/citation]
Ill prove you wrong simply and fast with a couple of examples and you tell me what the developers themselves could come up with if I can instantly add a few features on each genre really quick...
1) FPS. Just throwing and aiming a grenade with pretending im actually holding it and throwing it with my hand will already be freaking awesome.
2) RPG. Replies through voice from even just the options you see onyour screen instead of using the controller adds some edge into taking part in a simple RPG by saying out loud the answers as the character. Or in a game like Fable you do and say the gestures. You can fart, whistle at the dogs or the chicks. bring s a whole new meaning into interactive gaming.
3) Driving. We saw the demos already. its possible even in the demo in an old game ( when for the fact they wont impliment for older games yet they did that much in the demo in an older game of driving, the Burnout.. ) Stearing, accel and breaking. Yeah it will be tiring. You can say "PAUSE" and go walk it out.. its healthy ffs.
4) RTS: Voice commands, purchasing and commanding unitsto move, attack, deffend possition.
5) Tactical action/FPS: Voice commands to your squads along flashbangs ( lol.. ) etc.
And the most valuable that i just thought about. Always MMOSs and RPGs have been a pain and whoever you sk thats been playing WoW or whatever MMO with more than a few skills per char needed, will tell yo that on a console you cant even select skills. Well if you put shortcut on the kayboard and say "heal" as if you would say to the priest over Vent etc to use one to save space from the controller keys for other skills.. Already makes some difference to me.
The reason why ppl have to stop compairing this with that stupid EyeToy is cause simply one is a tech worth getting in the top inventions of the year and the other is a dropped "Toy" with no support or use than a virtual pet or sensor for the gaywands.. Simple enough?
