Tipl: "We treat our developers extremely well. We have an independent studio model that provides them a lot of creative freedom while we take care of the back office stuff so they can focus on making games. If their games are successful, they are compensated better here than anywhere else. We’ve been paying our talent millions of dollars for their work. Our setup provides a win-win opportunity. We ensure your work will reach a wide audience. Therefore, we have attracted, and we will continue to attract, the top talent in this industry."
Q: Right ... but didn't you fire the two most talented developers in your team, responsible for the best selling game ever, because they wanted more creative freedom? Comfortably releaving them of duty just about the time they would receive millions in royalties for their hard work on MW2? Leaving IW bleeding young talent to Respawn Studios while Activision keeps milking the Call of Duty franchise in an epic win-win situation?
Tipl: *looking bewildered at camera* "nooooooo! ... it's lies!"