Crysis 2 is a 'Solved Challenge' for Consoles

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"The decision to enter the console market for engines was first driven by our desire to make even more friggin money. That's what we always wanted to do"
-Crytek CEO Cevat Yerli
 
[citation][nom]beayn[/nom]Oh man you liked Far Cry 2 more than Crysis? I got bored of Far Cry 2 after the 100th jeep I was driving was destroyed at the same checkpoint that respawned 2 minutes after I drove past and cleared it out. It had potential, but man, checkpoints repopping too quickly and the sheer number of jeeps I lost was getting sooo redundant I eventually turned it off and never went back.I found Crysis far more fun.[/citation]

I agree in that the fast respawn was annoying, but you are not supposed to ever cross the posts in car, or collecting jeeps.

get out of the car, enjoy the beautiful environment. carry a rocket launcher and destroy the vehicles so they cannot follow you. play with a broken vehicle, so you change it with one from a checkpoint one, and the dudes try to follow you with the broken one. I made all those things as my own personal missions. lots of fun.

play the sniper. try to drive fast crossing the posts without being catched. leave explosive traps. block the road with the vehicle, and wait behind it for the pursuers.

the checkpoints made a lot of the fun, and doing all the things that you are not supposed to do, like using cars to reach high, forbidden snipping places, leaving the cars while in movement to throw them on neutral guards.

start the game by collecting all the diamonds and records, before even starting following the plot.

forgot about the cars. enjoy the amazing visuals

don't try to end the game as fast as possible.

___________
Life is that thing that pass meanwhile you do plans.
John Lennon?
 
I have no doubt that this can look great on both consoles. I own a PS3 and would love to see it. I just dont think I would buy it because the console market is full of shooters. We really dont need another shooter. But we do need a proper sim racer, flight sim/War, and an open world GTA style game where the developer wont leave you waiting for addons by selling you out for a check. Nah im not bitter Rockstar not at all. Just gimmie my episodes that ive been waiting for so I can ignore Red Dead Redemption.


 
[citation][nom]Userremoved[/nom]Have you tried a lower resolution?[/citation]You have a valid point but playing anything other then the native screen resolution just doesn't cut it for me. I have a 24" lcd. 1920x1200.
 
[citation][nom]cwolf78[/nom][citation]T
FPS games typically are most enjoyable on a PC, as full mouse and keyboard support and and and actual server browser for online play are hard to do without (if you are used to having them available).[/citation]


I think You´re right, and not to mention that trying to aim properly with a thumbstick is clumsy in comparison to a Mouse.


 
I have no problem with Crysis 2 going to console. 95% of us dont have machines capable of playing Crysis at full graphics anyway so I dont mind them sacrificing 5% of the graphic quality if it makes them a boatload of money. When gaming companies make a ton of money thats good for gamers cause that means more investment in R&D and ultimately better games.
 
ha ha I remember the era supernintendo-segagenesis crap games VS arcades
 
[citation][nom]the_punkinator[/nom]Have you heard of mATX?[/citation]
Have you ever heard of a light weight desktop that can play Crysis?
 
[citation][nom]builderbobftw[/nom]Either a. Console version looks like crap, and so does PC.b. Console version looks like crap, PC version looks great.Either way, Console will still look like crap.[/citation]
Agreed
 
I will be getting this game for the PC largely because i want to test my 5870 and because I love the mouse and keyboard!
 
I will be getting this game for the PC largely because i want to test my 5870 and because I love the mouse and keyboard!
 
[citation][nom]alders[/nom]Yer but they dont play at that resolution... also PS3 has 256MB of RAM. when a standard computer today comes with atleast 1024, 4x more memory and gaming computers atleast 2048 8x more memory which is a large reason why consoles dont have things such as AA and all that, not enough memory to cope.i know there wont be a MASSIVE differenc between dx9 and dx11 but PS3 = DX9 PC =DX11 theres no possible way a console can do dx11...and yes crysis is dx11,that being said ive seen videos of console version, and it looks pretty darn good. whether or not the xbox360 will explode i dont know, and the ps3 slim will burst into flames is unknown.[/citation]
Actually the PS3 does have games available at 1080i resolution. Once the video is deinterlaced by the TV's video processor it becomes 1080p video (assuming the TV's video processor does it right). The Cell processor more than makes up for any shortcomings the nVidia GPU might have. As for memory, it's been proven time and time again that massive frame buffers don't provide any significant performance improvement. 99.9% of PC graphics cards with massive amounts of video memory are budget cards that use the large frame buffer as a marketing ploy.
 
Consoles never beat PC for FPS or strategies.
I like arcades or sport games on consoles tho.

I dont see problem with console ports as long as its done right and allows reconfigure controls and is not slow and laggy as some ports were before. I will wait to see how will scalable engine for crysis 2 work when its done, but generally it should be easier and cheaper make different ports then game made to fit just one concrete system and then simply ported without any big modifications.
 
Lemme fix this sentence:

"The decision to enter the console market for engines was purely driven by our desire to make more money. That's what we always wanted to do," Crytek CEO Cevat Yerli explained in an interview with Game Reactor.
 
The effects of consolification go far beyond graphics - that should be the least of our worries. If you must talk about graphics, it is only the 360 you should be worried about, as the Xbox has consistantly been 2-3 years behind what is capable in PC hardware. Forget graphics for a minute, the console influence always digs in its claws and negatively impacts the gameplay as well.

Menus dont take advantage of mouse+keyboard shortcuts, overall control scheme for gameplay, and lack of versitility and options suffers. The PC gamer has the equivilent of double to triple the 'input bandwidth' (via the mouse+keyboard combo) through which to control the game character - we sacrifice a third of it or more so the same level of character control is possible on the console version.

Levels are smaller in size, or chopped into smaller segments, because a 30GB install is not practical for console users.

Code bloat - dragons age origins may play the best on the pc, but your processor, even a good quad-core at 3GHz+, runs at nearly 100% the entire time dragons age is running, even if you are doing Nothing in the game. Presumably this would be for whatever bloated virtual environment the game runs in to be PC-compatible...

AI - enemies move slow and stupidly, which gives console players more time to take aim with the controller. Think about it - the majority of gameplay testing will be spent on the 360 and PS3, so the expectations on AI speed and difficulty will be from the perspective of a gamer with a controller in their hand, not a keyboard-mouse combo. This is why RE5 on the PC, despite its insanely stupid control style which really needs to be dropped entirely, still felt like the enemies were purposely slowed down and stupified to give the player a chance to react.

Price - they build the game once, and sell it three times over, yet we pay the same price for the game. Thats another issue however..

 
[citation][nom]nottheking[/nom]I dunno why people keep voting you down. They must not've seen this video.http://www.youtube.com/watch?v=VpZXhR1ibj8[/citation]
HAHA that vid is awesome!
 
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