Eidos Tampering Review Scores Again?

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edios needs thierasses kicked , were i a reviewer i'd tell them to take thier deal and stick up thier ass, what's more this tells me edios doesn't really ahve much faith in thier game. basscialy this has become a trend in the industry like teh movie industry it'sbecome awash of overhyped remakes and sequels that have to rely on hype to acutaly sell because in the end the consumer realises they bought a big stinky turd. we need to see more original game ideas and less bullshit feed ,if you make a great game you dont need to control review scores
 
..."Just to ensure that we don't put people off buying the game," an Eidos press contact admitted.

Facepalm.

I'm not a developer/publisher/anything like that, but if you made a really fun game you wouldn't need to falsely 'ensure' things like that. I'm not saying their games aren't fun or they didn't put enough effort into them. It just sounds like a load of BS.
 
I'm not a "gotta buy on release day" kind of guy so I tend to wait until there's some real feedback from players before buying a game.

I have noticed that there is sometimes a huge difference betwen the "critic" scores on a game and the player scores... I wonder if that's usually a sign of someone rigging the system.
 
Seeing as how the entire devo team can post "user reviews" I wouldnt see why not. After all, if many people are posting all good things about the game early on, it will override the small number of actual people who played the game at that time (ie release week.)

I cannot remember a single title from eidos that actually deserved a 90%. I suppose I can apply that to most of the newly released games actually..
 
The Early Tomb Raider games were quite good in their day (I'd have given them 90%)... I think those were Eidos. But that was more than a decade ago.
 
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