[citation][nom]tokencode[/nom]I think the Elder Scrolls games are excellent; however this is BECAUSE they are single player. Bethesda better consult with Blizzard to get some of their game-play balancing right, with their track record I would guess this will be ripe with bugs/imbalances. In a single player you're only cheating yourself, in an MMO cheating will negatively impact other peoples' experiences.[/citation]
I disagree. I've been playing Skyrim for quite some time while my wife sits and watches from the chair behind me. We've made countless comments about how much fun it would be to play it together, even if she were only allowed to control the companion. We wouldn't have to deal with Lydia running in and taking my fireball to her back, pulling tons of extra mobs, or not equipping the items I give her. I mean, why use the 50 damage legendary ebony greatsword with dual shock and fire damage when you can use the 25 damage base version with no enchant?
Things like that are pretty annoying and constantly make me think of how the game needed multiplayer coop, 2 player, basic stuff.
Now, how would this game work as an MMO? I don't know, but my first thought would be that the world would have to be an instance and you only see people in cities.