When a soldier dies, it's tragic because we know that he had a life, a family, friends, and that he was one of us. When a character in a movie or game dies, it is only as tragic as we are attached to the character. Character attachment happens through excellent storytelling. I was brought to tears when CPT Miller died in Saving Private Ryan because the story got me emotionally involved in his character. I could have cared less when Optimus Prime died in Transformers 2 because that movie didn't make me care about him. Similarly, it is NOT tragic when a cookie cutter multiplayer game character dies (more an avatar than a character due to the lack of a personality outside of battle cries and taunts). There might be some controversy if a game wove an incredible narrative and got us very attached to a soldier character who shared extremely similar traits with a real soldier (family, friends, etc.) but without this we might as well be pitting aliens against aliens. Like others said, if we're going to get hung up about labels slapped onto a game's cast then we should have flipped about countless other games already.