The title should have been, "If only the game was as good as it looks." In the arena of FPS games, Halo lacks in precision, gameplay mechanics, and balancing issues. Let's face it, Halo has been trying to join the FPS arena, and it has simply failed. It is not fast paced, on your toes, quick thinking that is constantly demanding in games such as MW, TF2, CS, and BFBC2. In truth, when Halo was first made, it had the potential to be its own genre of open war battlefield (vehicles, turrets, base capturing, huge maps, etc). But, Halo didn't persue this train of thought and decided to try to be a run and gun. Don't misinterpret me, Halo IS ultimately a good game, but in comparison to other FPSs, I feel I can skip this game.