hannibal
Distinguished
Two good resons for using Intel GPU in Play Station 4
1) Intel sels them to Sony with very deep discount, so that they get their product to some hype.
2) When programing to new Playstation, people have allwasy have to do things differently. It takes guite long to learn to do it effectively, so putting very new kind of GPU on it, is not so hard than sell Larrabee GPU to conservative PC users, who don't have much fate on Intel graphics.
If the Larrabee manages to brake through in Play Station it is easier to sell it in PC users. And allso there will be some Playstation esperts by then who know how to make the best out of Larrabee, so thre will be games that works best in larrabee environment.
1) Intel sels them to Sony with very deep discount, so that they get their product to some hype.
2) When programing to new Playstation, people have allwasy have to do things differently. It takes guite long to learn to do it effectively, so putting very new kind of GPU on it, is not so hard than sell Larrabee GPU to conservative PC users, who don't have much fate on Intel graphics.
If the Larrabee manages to brake through in Play Station it is easier to sell it in PC users. And allso there will be some Playstation esperts by then who know how to make the best out of Larrabee, so thre will be games that works best in larrabee environment.