This story is indeed rather sad... And on multiple fronts. For one, yes, this man was sick, mentally. At the very least he was seriously troubled to think that such a thing would be justifiable, and at worst, he's a ruthless predator. Either way he should not be living out there.
However, it's also sad on the other end: the sexual relations were nominally consensual, and it was merely the age of consent law that made it a sexual crime. This is troubling for many reasons: mostly, it boils down to being a failure of parenting, and a failure of society. Both are major tragedies.
On the former, this poor girl, as I'd (safely) assume, sounds to be living with just her mother to be a parent, without any other major adult figure. And of course, the situation of a single-parent household bites multiple times: not just is there only one parental figure in the kid's life, there's also the fact that this means the only parent is ALSO likely the only person putting food on the table, so that means she's GONE most of the time. She's also likely going to be too busy to have any decent friends, or any other adults that could potentially be a parental surrogate for the child. Without any of this, it's not an example of BAD parenting, it's an example of NO parenting.
On the latter, we live in a day and age that endlessly glorifies sex. This is regardless of gender: both men and women (and by extension boys and girls) are pressured here, just in different ways. But in both cases, they're pressured toward having sex, even when it's not in their best interests. I can no doubt see that for this 13-year-old girl, exposure to all this on TV, on the Internet, in print, and even in word-of-mouth will have painted quite a bad picture for her. At only 13 years old and without any strong parenting, it'd be only natural for her to actually believe what she's told. Thus she actually BELIEVED it was the right idea: and this is downright terrible.
[citation][nom]thegreathuntingdolphin[/nom]Who is this guy? Secret Service? Really?[/citation]
If memory serves correctly, over the past decade or so, (since they were moved from the Department of Treasury to Department of Homeland Security) the Secret Service has greatly expanded their roles, with a high emphasis on combating child exploitation crimes. (e.g, this one)
[citation][nom]bonezy[/nom]Runescape ain't got no 20 million players, fool. World of Warcraft is a phenomenon, and even WoW doesn't have those numbers.[/citation]
You would be sadly mistaken:
Runescape DOES dwarf WoW in players; this is the advantage of offering itself as "free-to-play," rather than charging 15 bucks a month.
According to Wikipedia, they currently have 156 million registered accounts... Of which 10 million are active in any given month. (the 20+ million figure, IIRC, is calculated through judging what IP addresses consistently keep coming over a long period of time) Paid-subscription-wise, they're somewhere between 1-2 million.
Also, WoW WAS a phenomenon: as I recall, it already peaked in userbase at around 12 million about 2 years ago, and is slowly declining. The buzz over
Cataclysm was only worth about 500k subscribers, approximately the number they'd lost since they peaked. There's a REASON why there's been a lot of rumors circulating about a WoW 2: an MMO can't really quite last forever.
Cataclysm was merely a case of staving off the inevitable. Given that they've been maintaining a consistent 2 years between each expansion, I have doubts WoW will see a fourth one, and it certainly won't see a fifth: going on the curves for all previous "phenomenons," after peak an MMO will decline at between 33-66% of the rate it grew, so WoW, (which hit 12 million in 4 years) should see a bleed-off of 1-2 million a year from now on.
That means about 9 million will be there if there's another expansion, (in late 2012) and ~6 million by 2014. This "rise-and-fall" has applied to virtually every major MMO, me it
Everquest,
Aion,
Lineage,
Final Fantasy XI, or even
Ultima Online. The only "exceptions" are those that haven't peaked yet due to painfuly slow growth, like
EVE, which is still climbing slowly after taking ~8 years to reach it's current 320k, and
Runescape, which is at maybe 1.5 million paying members after a whopping 8.5 years.