[citation][nom]nitrium[/nom]I sure do. And it does perfectly explain the whole scene up to and including where Shepherd has to make one of three choices. But AFTER that, we see three scenes: Mass Effect Relays exploding (REGARDLESS of choice), Normandy crashing (REGARDLESS of choice), and Old Man and child (REGARDLESS of choice). The tell-taleblack indoctrination tendrils from the earlier scene are NOT present during any of those cut-scenes. Assuming the Destroy Reapers option BROKE the indoctrination (it is the ONLY choice that results in the Shepherd Breathing Scene), why do we STILL see the three cut-scenes listed above. Why would Shepherd's Indoctrination (which presumably FAILS if he/she chooses Destroy Reapers) include the Normandy crashing afterwards? Explain, please, I'm dying to hear it.[/citation]
now correct me if i'm wrong, but depending on what you chose, squad mates you have with you magic themselves on board the ship...
do you have any idea how... well i cant say the words here due to sanctions for them and what not, but how mad we would be, collectively if we weren't given an ending AT ALL.
im of the believe that ea decided to try out a new ploy at curbing used game sales, this time in a game whos only real value is the single player... you think shale was good enough to entice people away from a used dragon age? think of it this way, the moment the game is over, THE MOMENT, you get a stay tuned for dlc.
http/cdn2.gamefront.com/wp-content/uploads/2012/03/mass-effect-dlc-message-2.jpg
i do believe that is the ending message. people to hold onto the game for more dlc... i believe its fully possible for ea to decide that the best way to make gamers keep the game is to hold off on the ending, giving them a bad end... not bad in the sense that shepard dies, but bad in the way of plot holes, inconsistencies, and just plain how the hell did that happen...
i mean this is ea we are talking about, a company that got so greedy that they got kicked off of steam, a company that pioneered the online pass...
now this part could be speculation, but for the final cutsceens not showing the tendrils as you put it, you can take it like this, shepard more or less is dead if he is indoctrinated all the way, and if he breaks it, he still had MASSIVE injuries, a near death experience isn't out of the question, knowing people who have had that, they see what is comforting to them, in shepards case, reapers going away, and the ones he cared about live. i believe that we can assume that, or and if ea cut the ending this is more probable, something needed to be put there, and it was a rush job and possible they missed that part.
now you also have to take into account that they said no one starves to death, which if the relays blew up and reapers are gone, is impossible for that not to happen, unless they have more deus ex machina, so in that case, i believe a
shepard was indoctrinated -> suffered it all this game -> heavily injured fights the final stage of indoctrination in which you reach a cross roads, blue and green you lose your humanity and pass on with happy thoughts, with red you regain your humanity, but after sustaining such heavy injuries, you are only left to hear as the reapers destroy all you know, an inevitable, unavoidable, end.
and just so you know, i am willing to write bioware off as a company depending on how this all turns out... bioware, a company i had such faith in to the point i would blindly get a collectors edition of their games if offered. with dragon age 2, and now the last two mass effects (mass effect 2 for the lesser rpg elements, and a more focus on combat, a move i didn't like, and mass effect 3 for the storys conclusion) i either see eas influence showing, or i see a company i liked fall from grace.