I wonder what platform(s) this will go on.
Also, I hope whoever handles the network back-end pushes TCP as the traffic choice instead of UDP. I think packet loss that manifests as a missed block, punch, or kick is an unacceptable compromise in a game such as this.
For example, the PS3 release of MK2 is terrible in its implementation of network support. Although, for $5.00, I guess any network support at all is more than to be expected.
As with "Studlu007", I am surprised we do not have a re-release of Killer Instinct (KI) out. AFAIK, Microsoft owns rights to it. KI is a gold-mine franchise just waiting to rain cash on M$. Even a marketing idiot knows this.
Hell, I'm a PC and PS3 owner. I already decided that a release of an online-supported KI would justify the ADDITIONAL XBOX360 console purchase and online subscription alone. (M$, are you listening?!)