[citation][nom]sabarjp[/nom]Why would you need or want that in a D&D game? That defeats the whole purpose of role playing. Having played BG1 and BG2 very recently, it is utterly trivial to memorize the items and stats of what you currently have. Keep "console-itis" out of real PC games, imo.[/citation]
probably because of people like me who have a seriously bad memory, its to the point that i had to keep a note pad by me when playing older rpgs so i don't lose my place, and god forbid you take any amount of time off from playing the games...
now this one here is a bit just for me, but many old rpgs can be border line impossible to play without a walkthrough or strategy guide just because of how abstract some elements of the games can be.
and its good haveing some modern conveniences in games, to make menus more navigateable,
im not saying that there needs to be a big eff you marker to where you have to go with a dotted hot pink trail to it, but knowing the general direction you have to go, possibly a marker on a map (i mean like a real in game if the world was real map map, not a shows every detail of the world map... i cant make that make sense, you either know what i mean or you dont) so if you are away for a week or two you know where to go.