The Vive always had that "pushing the frontier" feeling; no compromises, no pussyfooting - just daring, full-force forward storming into room-scale VR, motion controllers blazing. We've passed the point of no return, let's just keep going and see what happens. Exciting times lie ahead.
Valve may have hopped on the bandwidth for the hardware, but they sure could care less about software quality control. Steam's store is littered with shovelware not fit to install on a phone. Oculus and Vive are both paperweights if the selection boils down to cashcow scammers selling you popular games like, "There's Poop In My Soup". Sony, on the other hand, is pulling in all their favors to have studios produce quality VR titles for their lineup.