PING: CHUCK WHITLEY

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>From page 28 of the June 2005 issue of EGM: "MARIO KART ARCADE GP", set
to debut in Japanese game centers this fall, differs only slightly from
the GameCube chestnut, "MARIO KART: DOUBLE DASH!!"
 
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"The Space Boss" <drsmith666@aol.com> wrote in news:1115793694.860810.51420
@f14g2000cwb.googlegroups.com:

>>From page 28 of the June 2005 issue of EGM: "MARIO KART ARCADE GP", set
> to debut in Japanese game centers this fall, differs only slightly from
> the GameCube chestnut, "MARIO KART: DOUBLE DASH!!"
>

A - They're idiots
B - You're an idiot
C - I'm not going to post an intelligent reply on the matter since one has
already been posted.

--
___
Chuck Whitby - Founder
East Coast Gaming Expo
http://www.ecgx.com
"It's the games"
 
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The Space Boss wrote:
> >From page 28 of the June 2005 issue of EGM: "MARIO KART ARCADE GP",
set
> to debut in Japanese game centers this fall, differs only slightly
from
> the GameCube chestnut, "MARIO KART: DOUBLE DASH!!"

Who in the Hell is "Chuck WHITLEY" anyway?
 
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"The Space Boss" <drsmith666@aol.com> wrote in message
news:1115793694.860810.51420@f14g2000cwb.googlegroups.com...
> >From page 28 of the June 2005 issue of EGM: "MARIO KART ARCADE GP", set
> to debut in Japanese game centers this fall, differs only slightly from
> the GameCube chestnut, "MARIO KART: DOUBLE DASH!!"
>

I lurk here a lot so I thought I might contribute for once.

Firstly, the differences aren't just slight. For starters it's a new
codebase that Namco is using not the Nintendo MKDD codebase (there was an
interview with the project leader saying they started from scratch around
'03/04).

Secondly, it's network code actually works from all those who played it and
it isn't horribly convoluted like its baby brother (MKDD).

Thirdly, it uses a camera (eyetoy like) on each machine for some useless
purpose which MKDD doesn't and if its ported I can't see Nintendo releasing
a camera peripheral for a console that about to be superseded. (there is
already a camera in Japan but no one else is getting it from what I
understand)

Finally isn't this 6 month old news, I read about this back in Nov'04 and
watched some videos for it that were linked to the original article. It's an
interesting concept/rehash which may only work well in Japan.

** Triforce does not equal Gamecube (Triforce is rumoured to be twice as
powerful), the hardware then is quite different so a port may make things
very interesting. (who knows?) **

That's enough of my ramblings on... lol

Cheers
 
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Chuck Whitby wrote:

>
> In regards to that - It's just been confirmed by Nintendo that not
only
> will Revolution be backwards compatible with JUST Gamecube games, but

> also Super NES games, and that Nintendo will be releasing Revolution
> games on the SNES cart format!!!1111~~~~
>

I actually thought you were serious at first. If this were true, I'd
buy a revolution just because of that ALONE!

SNES LIVES!!!
 
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"The Space Boss" <drsmith666@aol.com> wrote in news:1115930387.354776.24290
@o13g2000cwo.googlegroups.com:

>> In regards to that - It's just been confirmed by Nintendo that not
> only
>> will Revolution be backwards compatible with JUST Gamecube games, but
>
>> also Super NES games, and that Nintendo will be releasing Revolution
>> games on the SNES cart format!!!1111~~~~
>>
>
> I actually thought you were serious at first. If this were true, I'd
> buy a revolution just because of that ALONE!
>
> SNES LIVES!!!
>
>

In all seriousness, I have to wonder why companies don't leave open a
legacy format for extremely low-end gaming. I used to think that it
would be too expensive to crank out batches of carts for such an old
system... but come on, if HK outfits can still pop out Famicom carts for
$3 each, I don't see why legit companies can't release budget games
for $9.99 each.


--

Aaron J. Bossig

http://www.GodsLabRat.com
http://www.dvdverdict.com
 
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rob_ocelot@hotmail.com wrote in news:1115909639.965261.78690
@g49g2000cwa.googlegroups.com:

> I think he was the host of the 'new' Gong Show ;-)
>

to:spaceboss
re:sut & sniderman

My posse is much much larger than you can imagine. You mess with CW, you
mess with ECGX, #rgvc, Game Crazy, the Intellivision Gaming Network,
etc...

I don't post stupid horseshit information without some knowledge and/or
proof backing it up.

In regards to that - It's just been confirmed by Nintendo that not only
will Revolution be backwards compatible with JUST Gamecube games, but
also Super NES games, and that Nintendo will be releasing Revolution
games on the SNES cart format!!!1111~~~~

Much love for my homies. *kisses and peace signs*

--
___
Chuck Whitby - Founder
East Coast Gaming Expo
http://www.ecgx.com
"It's the games"
 
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That's sorta what Majesco used to do.

Mojo

"Aaron J. Bossig" <linkvb06@SpammersWillBeExecuted.ptd.net> wrote in message
news:Xns9654D0655CF36linkvb06SpammersWill@204.186.200.105...
> "The Space Boss" <drsmith666@aol.com> wrote in
> news:1115930387.354776.24290
> @o13g2000cwo.googlegroups.com:
>
>>> In regards to that - It's just been confirmed by Nintendo that not
>> only
>>> will Revolution be backwards compatible with JUST Gamecube games, but
>>
>>> also Super NES games, and that Nintendo will be releasing Revolution
>>> games on the SNES cart format!!!1111~~~~
>>>
>>
>> I actually thought you were serious at first. If this were true, I'd
>> buy a revolution just because of that ALONE!
>>
>> SNES LIVES!!!
>>
>>
>
> In all seriousness, I have to wonder why companies don't leave open a
> legacy format for extremely low-end gaming. I used to think that it
> would be too expensive to crank out batches of carts for such an old
> system... but come on, if HK outfits can still pop out Famicom carts for
> $3 each, I don't see why legit companies can't release budget games
> for $9.99 each.
>
>
> --
>
> Aaron J. Bossig
>
> http://www.GodsLabRat.com
> http://www.dvdverdict.com
 

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