Archived from groups: rec.games.video.classic (
More info?)
"The Space Boss" <drsmith666@aol.com> wrote in message
news:1115793694.860810.51420@f14g2000cwb.googlegroups.com...
> >From page 28 of the June 2005 issue of EGM: "MARIO KART ARCADE GP", set
> to debut in Japanese game centers this fall, differs only slightly from
> the GameCube chestnut, "MARIO KART: DOUBLE DASH!!"
>
I lurk here a lot so I thought I might contribute for once.
Firstly, the differences aren't just slight. For starters it's a new
codebase that Namco is using not the Nintendo MKDD codebase (there was an
interview with the project leader saying they started from scratch around
'03/04).
Secondly, it's network code actually works from all those who played it and
it isn't horribly convoluted like its baby brother (MKDD).
Thirdly, it uses a camera (eyetoy like) on each machine for some useless
purpose which MKDD doesn't and if its ported I can't see Nintendo releasing
a camera peripheral for a console that about to be superseded. (there is
already a camera in Japan but no one else is getting it from what I
understand)
Finally isn't this 6 month old news, I read about this back in Nov'04 and
watched some videos for it that were linked to the original article. It's an
interesting concept/rehash which may only work well in Japan.
** Triforce does not equal Gamecube (Triforce is rumoured to be twice as
powerful), the hardware then is quite different so a port may make things
very interesting. (who knows?) **
That's enough of my ramblings on... lol
Cheers