From what I read in the article, was that MS was testing touch-based gaming controllers. Not implementing them in any way (yet). And even if they were to, I can very much see a HUGE use for a touch-based controller.
The point is that technology is evolving with touch, why would MS choose not to use something that is becoming the "next big thing".
[citation][nom]bison88[/nom]I know Microsoft and Sony aren't stupid enough to follow Nintendo's lame duck console strategy and will still rely on old fashioned remotes for the foreseeable future....at least I hope or it'll be back to PC Gaming for this guy.[/citation]
Yeah, it's ridiculous to think that Sony or Microsoft would ever try and copy Nintendo's controller in an attempt to steal some of it's thunder.
[citation][nom]senkasaw[/nom]Seriously, I really don't get it...how will a touch screen improve my gaming experience? I would rather they spend time money and effort into increasing processing potential. I want better graphics, more sophisticated AI, more realistic animations...things that require better hardware and drivers. A touchscreen wont make an ounce of difference where it counts (for most gamers imo). This feels more like a lame marketing ploy than anything else. If they are so bent on messin' with the controller, why don't they put an accelerometer in that bad boy so that when I am getting a little bit too involved in my racing game (you know what I mean, physically turning the controller...with the subconscious hope that it will somehow make your vehicle turn faster in the game) it actually does something...now that would be cool. And much easier to implement than un-useful touchscreen functionality.[/citation]
I don't see why they can't put in an accelerometer, who says they won't?
The thing is, better hardware does NOT equal a better game. Graphics are great but it's just polish. If the game has terrible gameplay, then you're just polishing a rock. AI can be nice in games like FPS that use it, but you could always just get some friends. I'd rather play 8/16 bit games more often because they focused on gameplay and storytelling elements back then.
Just because your limited imagination can't think of a gameplay purpose for a touchscreen does not mean the purpose doesn't exist. There have been plenty of ideas thrown out, and Nintendo's DS has already been using a touchscreen in gameplay for years. Microsoft's offering sounds a bit more advanced, but an HD screen will also add cost, and the fact Nintendo's comes out a year sooner means they may have the edge of being in people's houses already by the time the next XBox comes out. A $300 device this year, or a $600 device next year. Nintendo also has the advantage of 1st party support for their gimmick titles, so I don't think this is going to be simply a case of MS winning due to higher specs.
What they need is better AI/physics SDK and better CPU/GPU to deal with this thing. these 2 things are seriously lacking in todays gaming. Whats the point of having a better graphic game when the AI is no better than the old half-life 1.
The purpose of this controller is to go beyond gaming and get people to begin to think of the xbox as more than a game console, and further establish it as an entertainment and media hub (internet, tv, movies, books, etc.). That is the reason for the the tablet-like interface.
Awesome!! What would really be cool, would to integrate hdmi streaming to the controller, and have an hdmi out on the controller, so that you can take the controller in any room and hook it up to any t.v. to play ur games. So if the main t.v. is used, you just take ur controller and hdmi cable and hook into the t.v. in the other room.
Funny how when Nintendo announced a touchscreen tablet controller all the fanbois jumped on it and called it a gimmicky toy, now that Microsoft is doing it they now either have to eat humble pie or renounce the Xbox - way to paint yourselves in a corner
Nintendo is a innovator and for a very long time now others have tried to copy them. The fact is that they are actually generations ahead than they appear to be from their current console. Look back at the NES, remember the power glove? That was a form of motion control, they never abandoned the idea of motion controls for games and worked on it the entire time which helped lead to the Wii.
The entire console industry seems to have the idea that they can just copy Nintendo and make a hardware superior console after Nintendo already released theirs and beat Nintendo.
This simply isn't going to work and has failed in the past.
[citation][nom]NuclearShadow[/nom]Nintendo is a innovator and for a very long time now others have tried to copy them. The fact is that they are actually generations ahead than they appear to be from their current console. Look back at the NES, remember the power glove? That was a form of motion control, they never abandoned the idea of motion controls for games and worked on it the entire time which helped lead to the Wii. The entire console industry seems to have the idea that they can just copy Nintendo and make a hardware superior console after Nintendo already released theirs and beat Nintendo.This simply isn't going to work and has failed in the past.[/citation]
Nintendo didn't had any kind of input on the power glove. The product was not designed, built or developed by them, but by Mattel. So don't mix things up.
Also, 8 years earlier than Mattel's Power Glove, DataSoft launched the first motion sensing controller, the Le Stick. The first console developer to launch a motion sensing controller was Sega with the Activator. The second console developer was Sony with the Eye Toy. Nintendo was the third.
Instead of focusing so much on peripherals, they should concentrate mainly on way to prevent the RROD from happening.
What I would really like to see in the next generation of consoles are:
1. Extreme and stable Anti-aliasing! - jaggies are so 1996.
2. All textures being made with vector images instead of bitmap, jpeg, etc. - Once again, jaggies are so 1996.
3. No polygon drop out or character body parts passing through each other.
4. The ability to map EVERY game to a mouse and keyboard, ESPECIALLY FPSes.
Anything else I would mention are givens such as fast CPUs and GPUs, More RAM, and glassesless 3D. I don't care much for the Windows integration for the next Xbox because I will always own a separate PC.