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Bungie produced some of the most innovative and imaginative games before MS's acquisition. The MYTH series were brilliant strategy games with great story depth, beautiful graphics and wonderful humour. The Marathon series (pre-cursors to HALO) were similarly clever games with epic story lines. There was widespread fury when Mac users heard about the buy-out. Why? Because there were no PC games that came close to the quality of those produced by Bungie. You needed no autoexecbat tweaking, there were absolutely no in-game crashes…it was tight, polished coding the like of which I had never experienced on my PC gaming rig. They were Mac developers, head and shoulders above the PC gaming brigade and that was why MS snapped them up. Of course Jobs would be furious. Though he only had himself to blame. Little was done inside Apple to support games developers. Now there is OpenGL 4 and that sees off DirectX 11. Sadly, sloppy PC coders, used to feeding from the sourly lactating breast of mother MS whilst ignoring the smell and discomfort to themselves and others, will snuggle into their shit filled diapers until every one of them have been weaned off the Home Computer and onto Consoles.
Valve appears to be the exception to the above and that may reap dividends for themselves and developers with vision. May Bungie be back on the Mac soon.
Valve appears to be the exception to the above and that may reap dividends for themselves and developers with vision. May Bungie be back on the Mac soon.