[citation][nom]calmstateofmind[/nom]why is MS even investing their time and money into a "slim" version?[/citation]
It's not an issue of "originality" at all; (Nintendo beat Sony to making "slim" revisions making a smaller NES back in like 1992) but rather, a case that making big things costs more money. Moore's law can solve the price of chips through die shrinks, but the price of producing a motherboard and case, sans chips, will remain rather constant, as will the price of making a package for a chip with x-number of pins. Hence, this is why they make these revisions; it makes the console cheaper to produce. This translates into higher profits, which they can cut into a bit to give the customers a price cut. Basically, if the console was of any large size to begin with, it's a silly idea NOT to do this when possible, since it takes almost no resources to revise a console compared to making a new one.
[citation][nom]calmstateofmind[/nom]And another thing...the purpose of Sony coming out with slim versions is because their consoles tend to be larger than others (performance also seems to be higher with Sony consoles when compared to other current gen consoles).[/citation]
This doesn't explain the reasoning for the "slim" revisions for the PS1 or PS2, neither of which came CLOSE to being the most powerful consoles of their respective (5th and 6th) generations; the Nintendo64 and Xbox, respectively, trumped them in power. (though Sony trumped both in sales by massive margins) The size of the console itself being "perceived" as something bad has little/nothing to do with it; after all, the original Xbox remains more massive than any console other than the original PS3, and still more "bulky" overall.
[citation][nom]calmstateofmind[/nom]If they want to increase performance for current 360's, why not instead just make a device that takes some computing away from the cpu/gpu and also cools the system? A USB device maybe...?[/citation]
Such products don't actually deliver on any of their claims, especially on a closed system like the Xbox 360. (a main weakness: the comparatively poor bandwidth USB offers compared to direct, on-motherboard interfaces, which START in the multitude of gigabytes per second) In other words, it'd be useless.
[citation][nom]calmstateofmind[/nom]I personally believe that MS should be focusing all their efforts (at least in the video game dept) on a next gen console. Isn't it time by now??? Xbox 360 is going on its 5th year, which is now MORE time than the amount between the original Xbox and the 360 (11/01-11/05). Also, the same applies for the PS1, PS2 and PS3 (11/94-10/2000-11/06), and even Nintendo too...I'm not looking up the dates again lol. I would MUCH rather be reading an article on a leaked motherboard pic of the NEW console that MS would be coming out with, aside from just a lame slim version that I won't buy; or even a screenshot/trailer of the next gen launch title.[/citation]
Actually, since you're going on North American releases for the PS2 and PS3, you should NOT try to make the PS1's release seem farther back by using the Japanese release instead; it didn't hit US shores until 9/1995.
But yes, this generation IS going on longer than the others. Part of it is because Sony/Microsoft's own plans on an 8th-gen console both hinged on "winning" the current (7th) generation console war... Meanwhile, Sony has only 24% market share, and Microsoft 28%; both could be said to have "lost," with, this late in, no hope of re-taking #1 from Nintendo. Both of them hoped to sell more consoles by this time; they're probably gonna wait until they hit their goals before potentially killing sales by announcing their next consoles; probably around 60-70 million, which at the current rate will take a year or two.
[citation][nom]calmstateofmind[/nom]Wouldn't you?[/citation]
No, I sure as hell wouldn't. It'd just create empty hype, since such pre-release screenshots and trailers are all non-real-time; they're done on PCs with vastly more potent graphics arrays, and often done in slow-mo to ensure smoothness. As a result, it may LOOK drool-inducing, but will look less than 1% as good once it's actually on the console in your home.