Activision Defends GoldenEye Wii Exclusivity

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fusion_gtx

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To be fair, I would still be much happier if this were coming out for the 360. Of course, this is partially due to the fact that I don't have a Nintendo Wii :(
 

antilycus

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THis is probably the largest FAIL on a developer since Duke Nukem Forever. Yes the Wii has 50+million consoles, but guess what, THEY CANT PLAY REAL GAMES.... hence why they like to flail around like a bafoon in front of the underpowered Wii...
 

antilycus

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for those Wii fans out there, here is a bit of news for you. The attachement rate on Wii (which is how many games per console) is 3 games. The XBOX 360 is 13 and the PS3 is 6

That's a fact. As a developer I want to make games on a system where people actually buy games.... this is clearly proof that PS3 and Wii are not the smart choice...
 

nottheking

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[citation][nom]thegreathuntingdolphin[/nom]So the Wii is suped up gamecube[/citation]
Actually, nothing can quite be said with utter certainity because Nintendo, IBM, and ATi/AMD have been so incredibly opaque about the exact contents and nature of the Wii's hardware. Every "exact" figure given has been traced back to a baseless and sourceless claim that IGN made before the console was even released, way back in mid-2006; since then exactly zero information has come forth, hence more or less gauranteeing that IGN's figures were fabricated.

[citation][nom]giovanni86[/nom]Man the LAN parties i would of had if the game was released for 360.[/citation]
Uh, last I knew, multiplayer on the Xbox 360, save for a handful of games, was restricted to Xbox Live. (and those exceptions were a handful of games like PDZ and Halo 3 that allowed split-screen multiplayer)

[citation][nom]Antilycus[/nom]That's a fact. As a developer...[/citation]
Actually, the numbers you gave are outright fabricated, and hence I call BS on your claim to be a developer. It's well-established that as of just this past spring, the Xbox 360's attach rate is 8.8, and is believed to include XBLM/XBLA sales. Yes, compared to the other consoles, it is in first place; but hardly by the margin you claim; From the same time, the rates were 8.8 for the 360, 8.1 for the PS3, and 7.7 for the Wii; all rather close to each other, and well above mobile platforms, like 5.6 for the DS and a measly 4.0 for the PSP.

Looking at the trendlines from this, we can look at this year-old article from GamaSutra, which suggests that the 360's rate has been leveling off; a year ago, those numbers were 8.3, 6.5, and 6.2, meaning that in the past year or so, the 360 increased by only 0.5, versus 1.6 and 1.5, respectively, for the Xbox 360, PS3, and Wii. In other words, sales growth is cooling on the Xbox 360. And it's NOT reaching the maximum "possible" attach rate, since the chart linked in the second article reports a whopping 10.3 attach rate for the PS2.

All told, I think we can establish a few things here:
-Games do sell on the Wii.
-Xbox 360 software sales are slowing in growth.
-You don't know what you're talking about, and cited sources ALWAYS trump crude, fanboy conjecture.
 

nottheking

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[citation][nom]Maxor127[/nom]But it sounds like you just missed the cut off point since you were dumb enough to criticize my comment when it actually supports your argument.[/citation]
Actually, I merely had wording that wasn' 100% clear, as it was more implicit than explicit; I implied a negative progression by the use of my term "maximum," And in fact, what I said boiled down to simply saying "You couldn't be an 'analyst', as you're too smart for that."

My apologies for any confusion that resulted from this.
 

critter_08

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[citation][nom]kinggraves[/nom]It sounds like Activision is at least making games for the sake of gamers and not just trying to slap a well known title on the Halo engine and try to make a buck. I'd rather see original awesome games instead of remakes though.What's funny is that the n64 wasn't known for FPS or Mature games either. Then there was GoldenEye and Perfect Dark."Real gamers" play games because of awesome gameplay, not a shiny coat.[/citation]

Wow you are a clueless person in this way. there using all controls. news flash goldeneye 64 was not Mature game. it was a T rated game. Perfct dark was a Matrue game and did better on n64 than xbla there goes you theory. so did re4 do just well on cube. Do me a favor and stick to facts.
 

critter_08

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[citation][nom]Strider-Hiryu_79[/nom]Why goldeneye wii is not goldeneye:- No Pierce Brosnan and is replaced with Daniel Craig- No Rare Ltd. involvement(because they were bought out by MSFT)- Title should be renamed to Casino Royale or Quantum of Solace or anything but goldeneye.- Remade by activision - no explanation needed[/citation]
1. lincesnes issue you don't understand qwhat a "new game" means do you?
2. People who work for rare now are not the ones who work on goldeeye there goes your theory.
3. again new not remade
 

critter_08

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[citation][nom]thegreathuntingdolphin[/nom]I think they should release it with better graphics. You can say all you want about "gameplay is more important than graphics, blah blah blah I like pong"....but this is lame. So the Wii is suped up gamecube and the gamecube is one generation ahead of the N64...so basically this is like 1.3 gens away. It's like taking an xbox game and remaking it into an xbox 360...Again, if graphics aren't important play it on the N64...heck I still do.[/citation]

Again your wrong and you just contridcit yourself saying grapchis where important than you go and say it does matter you still play the game on n64.


[citation][nom]giovanni86[/nom]It will fail to sell. Pach is right, it will sell better on Xbox 360. Man the LAN parties i would of had if the game was released for 360. As far as graphics are concerned it looks way better on the N64 then what they showed at E3 for the Wii. And i agree with many others GoldenEye Source FTW! It lacks what N64 has in gameplay settings with the guns. But it was a good mod heading in the right direction, to bad they stopped updating it. Well cheers to another 10 or more years before a true sequel comes out.[/citation]

Wrong look at perfect dark on xbla it didn't sell as much as the n64 version did. you haven't even played the game. you people can't judge a game like that so quick. and it does not look like n64 version
 

critter_08

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[citation][nom]Antilycus[/nom]THis is probably the largest FAIL on a developer since Duke Nukem Forever. Yes the Wii has 50+million consoles, but guess what, THEY CANT PLAY REAL GAMES.... hence why they like to flail around like a bafoon in front of the underpowered Wii...[/citation]

oh so i guess ps2 was not a real game system in that case? nor was the ps1? your a joke the power system does not make a game real.

 
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Geez. People here care waaaaay to much about graphics. Just get a Wii and quit bitching. Halo looks like shit compared to a lot of the new stuff out there, but I recently replayed it again on my 360 and guess what? It's still one hell of a game!
Anyway, I love the feeling of the Wiimote for FPS titles, probably because I've always been a pc gamer.
 
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I don't really get the arguments that Goldeneye should have been a multiplatform release. There have been lots of games released that only went to one console for far less reasons than this. I suspect that Activision's true reason for not releasing Goldeneye (and not marketing it better) has more to do with their iron grip on Xbox 360's FPS market and less with graphics or gameplay or whatever the hell else you want to talk about. It makes no economic sense to release Goldeneye on Xbox 360 when you've already got MW2 and Black Ops to secure that market. Activision went to Eurocom (Who developed Duke Nukem: Zero Hour and The World is Not Enough) and asked them to remake Goldeneye. Their reason to replace Pierce Brosnan with Daniel Craig is really obvious, they aren't trying to sell it to us. They know that the people who are going to buy Goldeneye for nostalgia aren't buying it because the James Bond looks like Pierce Brosnan, we're buying it because we remember late night 4 player massacres in The Complex. On the other hand, the generation who is growing up with Daniel Craig as James Bond would have looked at this game and said, "Who is that?" They didn't just drop in Daniel Craig, though, they redid the game to match Daniel Craig's style of James Bond (Less stealthy, more kickassy). It's not N64's Goldeneye, I'll give you that. They never said it was, though. They said it was a new game from Eurocom following the storyline of the novel/movie of Goldeneye with their interpretations to make it video game worthy, just like they edited the novel/movie when they created the original Goldeneye. If you stop looking at it as "Goldeneye 2.0 or 1.3" and look at it as "Hey look, a new James Bond game", maybe it'll seem worthy.

Besides, (speaking of limited platform releases) I got jipped on my Wii with no multiplayer FPS when MW2 or Black Ops wasn't released on it, so it's about damn time I got a reasonable replacement.

TL:DR version: Activision already owns Xbox/PS3's first person shooter genre, why not nail the Wii by reselling the best FPS (Perfect Dark was already gone) to us.
 

critter_08

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thegreathuntingdolphin -if you want grapchis why don't you go try in the real world oh wait that right... you cant well yo ucould be be arrested or dead for that matter. the fact of the matter is gamelpay trumps grapchis like it or not bla blah blah the grapchis are updated ppeople stop being nik picking crap.
 
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I think that Goldeneye on wii is a fantastic game. The reinterpretation from the original movie is interesting and still includes all the key well known points from both movie and n64 (the dam mission, tank chase, xenia's death etc.) The only problems I have encountered have been with the online play which can lag sometimes and has frozen once or twice. Maybe this online part would have worked better on a different platform like x360 some say wii doesn't have the guts for high end gaming however true nintendo fans deserve to have goldeneye all to themselves.
 
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